Deception IV: The Nightmare Princess Reviews
I recognize the way the gameplay could be fun to other people, but I ultimately did not find it good enough to carry the entire experience. There is challenge, but it doesn't feel fun. With a lacking story, at best average graphical presentation, and gameplay that falls short, I can't find much that would appeal to those who aren't already fans of the Deception series.
Still a great concept, but needs refinement
The Nightmare Princess feels like it was made by people who were forced to work on a Deception game that they wanted nothing to do with, and, harboring nothing but contempt for it, worked to undermine its development at every juncture. They succeeded at doing so, creating something so abysmally contrary to the spirit of the Deception series and painfully un-fun in general that we'll likely never see a true Deception game again.
But it's also thrilling. While the game lacks certain finesse (it's infuriating when you mistime a trigger, for example, and must restart the stage and repeat the entire trap-laying process from scratch; a soft save of your layout would have been welcome) and eventually becomes repetitive, its humour, idiosyncrasy and constantly shifting tool-set makes cruelty into a virtue - in the video game's consequence-less reality, at least.