Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario & Sonic at the Sochi 2014 Olympic Winter Games isn't all that bad, but it's not great either. The controls for a lot of the events are iffy at best, but there are events that are still enjoyable, especially the Dream Events. This is one where I'd check out the demo or rent it first to see if you like it before plunking down $50 for it.
At the end of the day I find myself mixed in regards to my impressions of Mario & Sonic at the Sochi 2014 Olympics. There are some enjoyable events to play, but there are also some that can just be forgotten about, and the control's inconsistency really caught me off guard. Overall my thoughts were leaning to be more negative than positive, but then I watched my kids play and the smiles on their faces said a lot. Sure, they still had some issues with the gameplay now and then, but they were enamoured by the visuals and being able to play with the mascot characters they have gotten to know over the years is something they fully enjoyed. With this in mind, I think I am safe to say that this is not the best game out there, but it is far from the worst, and it can provide kids with some definite fun over the winter months for sure.
Mario and Sonic 2014 feels like a minor progression, and not the huge leap you might be expecting. Taking a lot of its cues from the 2010 game, and ignoring the rapid-fire party experience of 2012, this latest edition hits some of the right buttons, but they're the same unremarkable buttons that were hit four years ago.
With Mario and Sonic at the Sochi 2014 Winter Olympic Games, Nintendo had a great opportunity to produce something fantastic. However, the video game giant failed to take advantage of its source material, resulting in a mediocre and somewhat uninspired final product. There's a bit of fun to be had here, but it won't last for long.
Instead of coming of with different ideas for a new generation, Sochi 2014 opts for another round of motion control minigames and only adds a manic insistence on a revolving door of controller hardware. It's unfocused, uneven, and typically not much fun thanks to the transient nature of most of its content. For kids it might not matter and for a party it may last an hour, but most will find Sochi 2014's as appealing as bringing their Wii out of the closet.
Unless you're an avid - and I mean AVID - fan of Nintendo, Mario or Sonic, or if you have kids, don't worry about rushing out of your way.
It's always a thrill (especially for us gamers of the bit-war era) to see Mario and Sonic duke it out. Mario & Sonic at the Sochi 2014 Olympic Winter Games is as good a venue as any to support your preferred publisher as well as your country. The updated visuals and online functionality are welcome improvements, but if you've already spent hours nailing high scores and low times four years ago, the events haven't changed drastically enough to warrant two purchases.
Winter Olympics looks like it wants you to have fun; the bright colours, decent roster of events and characters, and the chipper commentator all make it seem like it's capable of creating entertainment. The poor online leaderboard, the confusing menu systems, and awkward control schemes, however, make the game a five-minute wonder that'll make you fear the next time Mario and Sonic get their friends together.
Nintendo and Sega should really use these two mascots to do something more interesting together. There's a glimmer of fun here, and still hope for the series' future, as long as they leave badly implemented motion controls at the door next time.