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You'll even need to have air freshener on hand for guests who smell bad. It is a very self aware game which gives it a lot of charm. If you've ever wondered why the eShop is so full of identical clones of this game, you owe it to yourself to try the original.
3. I'd love to have a native version of MGS V on the go, yet it also shows that Konami is running out of things to spice up these collections with. Perhaps I've been spoiled by other companies putting so much care and attention into their legacy re-releases, but let's hope that Konami can keep this trend going now that the world is embracing Metal Gear Solid once more.
Another Eden Begins is aggressively fine. The turn-based combat features a good amount of variety, but the game's light difficulty doesn't make it something you really need to get that in the weeds with. The story isn't that engrossing, but it's not bad. I just feel like I've seen Masato Kato tell that story in more interesting ways in Chrono Cross. It's cool that Another Eden will extend beyond my mobile phone, but it wasn't necessarily something Switch players were missing out on if they avoided gacha RPGs.
Trails in the Sky 2nd Chapter is a significantly bigger video game than its predecessor, so if you're open to an RPG that can easily take 60-100 hours, you'll find one here that's worthy of your time. I did find the impact a bit muted compared to the tighter 1st Chapter and its focus on Joshua and Estelle as a pair, but Estelle herself does well to carry the sequel with the help of her familiar comrades. Even though 2nd Chapter doesn't bring a lot of new innovations, it runs exquisitely on Switch 2 in both configurations. Certainly, you'd want to play the first game beforehand, but when you're ready for more Trails in the Sky, 2nd Chapter is a great follow-up to the almost flawless 1st Chapter.
Its absurd humor did give it a distinct flavor, but with the meaningless rewards and progression this wasn't a game I really wanted to stare at for too long. Because in the end that made me a bit too aware of how hollow it feels. Sniper Dan is a competent game, but once you've shot your shot, that is about all I can say.
It is a game about traveling that has unsatisfying travel. The Switch 2 version comes with far more compromise than it should, especially in handheld mode. If you can put up with uneven gameplay and a lot of loading, there is plenty to enjoy here, but it will take a bit of work to find it.
If you enjoy RPGs, Trails from Zero is one I think you should check out. While knowledge of the Trails in the Sky franchise does help, as there are some crossover characters, this is still an intended entry point to the game. If you're just looking to upgrade your experience from Switch to Switch 2 versions I might hold off, but otherwise I think this is a great introduction to Crossbell and the Trails series as a whole.
That being said, I can't overlook the disservice that these types of Switch 2 releases are doing to fans who supported an at-the-time more niche RPG franchise. Yes, the Trails in the Sky FC remake has shone the spotlight on the modern Legend of Heroes titles, but let's throw a bone to the players who were there first. I'll dig my heels in against an all-digital future without upgrade options as we move from one console to the next.
All that being said, for as derivative as it would initially appear to be, Wo Long: Fallen Dynasty manages to result in something remarkably unique. There are some rough patches along the way but the overall package presents a fun blend of ideas. In a genre full of mimicry, Wo Long strives to bring its own unique flavor to the table, and when it works, it works very well.
The jump in difficulty for the area bosses is a bit of a bummer, as are the forced collectathon elements, but the co-op and solo gameplay experiences are pretty solid. After having been away from the platformer genre for a little while, Marsupilami 2 certainly rekindled that passion in me, and I'm eager to show more of the game to my kids and even pick up the first game if I see it on sale. The Marsupilamis may look like skinny Chester Cheetahs with longer tails, but I'm glad I had a chance to jump and swing along to their world's salsa beats and be reminded of all the great mascot platformers that have come before and now inspire a new generation of game makers.
I kept coming back for more battles and pushing myself to beat the bosses even though I fell over and over again. Onimusha has found its way of the sword by balancing on the edge of this phenomenally well crafted blade. It once again shows that Capcom remains on top of its game.
The pixelated look of Moonlighter has been replaced with an art style more befitting the sequel's shift to 3D, which well suits its variety of environments and its blend of fantasy, real life, and sci-fi themes. Enjoyers of the first Moonlighter may bristle against the changes implemented for Moonlighter 2, but what's new here has made a fan out of me. Simply put, I'm over the moon.
I'd be curious if a lower resolution sixty frames-per-second mode could alleviate some input lag. You can certainly still fight your way through on this version, but you may find that quickly tracking small targets becomes needlessly frustrating very fast. There are other more mild issues to be addressed as well but the controls need to be a priority.
Seeing it all concluded in Death of the Reprobate felt appropriate and made me even more excited to see what Joe Richardson will be cooking up next. To me, it isn't just John that this trilogy has made immortal. Well done Joe, well done.
Someone might crack the code on this mash-up, but River City Saga isn't the one to show how it's done. If you enjoy any brawler you can put your hands on and have a fondness for this style of storytelling, it may be worth a look. Otherwise, this time investment is too much in an ocean of better games.
That being said, there is certainly room for a little extra optimization in places. Still, it makes very smart use of the hardware to know where best to make compromises. Great visuals, a fun world, inspiring soundtrack, and solid mechanics make this one an easy recommendation.
Oblivion is a weird janky game, and this remaster merely makes it a prettier janky game. If you have nostalgia from playing Oblivion back in 2006, I think you'll love revisiting it in this form. If you're a Nintendo fan coming from Skyrim, be prepared for an ambitious but demanding adventure that is a little rough around the edges.
The story, music and characters aren't anything to write home about. Yet in the end I still had a pretty great time with Montabi. Its gameplay loop feels like the right fit for a Roguelike game. While I still stand by the fact that I'm over these types of games, Montabi deserves its spot among some of the best this genre has to offer.
Beyond mild graphical improvements, there isn't a lot to separate the Switch 2 version of Parkasaurus from the Switch version. Especially given that currently it doesn't really take advantage of what could be hugely beneficial features of the platform. As is this isn't necessarily a worse experience than the Switch version and it certainly includes more content, but the lack of meaningful Switch 2 features and performance issues keep this from being as obvious an upgrade as it should be.
However, the shame here is with Ray and Sun being included in the states they are in. I get wanting to include these, so that this is a more complete collection, but it soured my experience with this collection. Ultimately I'm glad I got to experience the two console games but wish that the other two pieces to this Quartet were given more attention.