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One final note: At the time of writing I also experienced a de-sync of audio and video in the interviews. I was informed by a representative of Digital Eclipse that this is a bug in the Switch version and will be fixed in a patch soon after launch.
That said hardcore racers should still find plenty to like here with its upgrade system and fuel/tire management scheme during the career mode. New Star GP is not a replacement for a Formula 1 game and it's not exactly a Sega arcade hardware racer, but it is a damn fine tribute. Is that your quarter?.
I discovered a whole world of stories I will now be reading to my young child. So long Frog and Toad! In a world where the Bluey game was a disappointment, I think this may be my child's first video game that we play together, if only for more of the Moominkin world to explore. I came for the cozy game, but left with new parental gaming goals.
Berserk Boy offers a fast-paced diversion that will appeal to those who like the speed of Sonic and the transformations of Mega Man. It's aesthetically pleasing from start to finish, and the gameplay shines through most of its runtime. A handful of issues keep it from putting both feet solidly in must-play territory, but all told it's a good time and scratches that run, jump, and shoot itch.
So rarely do we see this type of life portrayed in this particular way in games, let alone let a player walk their own path through it all. The twists and turns will keep you engaged and by the end Pentiment left me feeling with a sense of joy, purpose and appreciation. I am quite certain that if you enjoy adventure games, story driven games or roleplaying games, you will too.
It's amazing that Sunsoft revisited Ufouria after multiple decades, especially because Ufouria: The Saga 2 feels like a full realization of the endearing game. It won't take you more than a few hours to save the day, but it stays fresh throughout that play time whether you're a newcomer to games or a well-worn Metroidvania veteran. I hope this isn't the last time we see Hebe and his friends.
Much like the last several entries in the Picross S series on Switch, Picross S+ isn't reinventing the wheel, but if you are hankering for more Picross, this is a great value and an excellent package. Jupiter remains the king of Picross, sitting on a throne filled with puzzles and a user interface that is evocative of the Switch's home menu: straight to the point with a hint of whimsy.
It's noticeable how some of the platforming can be a little stiff, making certain precise platforming challenges a little more frustrating than they should be. However, at the end of the day Promenade is an absolute gem that will appeal to any kind of platforming fan. Don't let this one sneak past you.
It's good to see that Sympathy Kiss is strong on the technical end, it just didn't click with me. If you're a little more amenable to dealing with people at the office, you'll be able to get through it quickly and easily. I'm more of the kind who wants to interact with as few people as possible in the run of a day.
Now, please, let me play my Balatro in peace. I got an idea for a sick flush strat that I want to try out. So I'll y'all later.
Bouncing a ball off paddles, through corridors, and around danger makes for a two or three-hour runtime that doesn't overstay its welcome and manages to hold your attention throughout. There's a familiarity to the proceedings that's deceptively comfortable, and therein lies qomp2's greatest trick: it feels like something you've played, but you haven't. And while I don't have a problem with going back to Pong for a few rounds, I was happy to invest significantly more time than that in this oddly-named psuedo-sequel.
Lords of Exile is a relatively fun, but not particularly noteworthy, NES-like. If you're itching for some old-school Castlevania gameplay, you'll probably find something to like here, but for the rest of you, there are more robust offerings out there.
With its cheeky cutscenes, action-platforming gameplay and side-quests that see you exploring all nooks and crannies of the world, the culmination makes for a fun game to play over a weekend. While I don't expect it to have the lasting impact that its inspiration has had, I am optimistic that Dopply continues to be inspired by games that others have rejected. So, let's hope that Arzette 2 might take after Zelda's Adventure. I'm definitely excited to see where this series can go.
If you want to play using the original graphics, with optional modernized controls, at a high resolution, and with widescreen support, this is essentially perfect. But if you're looking for a remastered experience, Tomb Raider I-III is both an artistic mess, and a remarkable misunderstanding of some of the original visual game design. So come for the genre-defining original trilogy, but I wouldn't recommend staying for their remastered incarnations.
yet. I'll be keeping an eye on LCB Game Studios and Chorus Worldwide Games because Pixel Pulps is something I would be interested in, if fleshed out more. This just ain't it.
D&DK is a fun time if you're of the right age and in the right mindset. It can be frustrating, but those frustrations are bizarrely part of the charm. And hey, it's kind of fun to play a "lost" NES game that actually feels like it could've come out in 1989.
If you already finished the Phoenix trilogy and have been eager for more, don't hesitate to dive into the Apollo trilogy. For some, the petition to get the two Ace Attorney Investigations titles and the Phoenix Wright crossover with Professor Layton will now begin in earnest. For me, I'm still trying to find times in my everyday life where I can shout "OBJECTION!".
There's something special here, buried amongst a lot of redundancy. Dial back some of the mechanics and forced humor–trim the fat (or crusts)–and this would be a definite recommendation. As it stands now, though, maybe wait for a Thousand-Year Door-inspired sequel.
The gameplay loop is pretty fun, and finding new weapons to dispatch the security flora and fauna standing in the way of your heist manages to entertain, at least up until the final parts of the game. The performance on Switch also leaves something to be desired, with more detailed areas of the bank leading to noticeable frame drops. If you wanted a bit more action from your Turnip Boy escapades, this follow up might be the serving of veggies you're craving. That said, it doesn't quite do enough to rise to the upper echelons of roguelites already available on the eShop.
There's an absolute treat of a game in Prince of Persia: The Lost Crown, and the ways in which it reminds me of Hollow Knight, Metroid Dread, and of course the original Prince of Persia from 1989 are palpable. The almost-Spider-Man-like traipsing around ruined temples, a frozen sea, and majestic historical cityscapes only got better and better as Sargon's repertoire of moves grew, and even if some of the mid-to-late game bosses ramp up the difficulty a fair bit, there's more than enough fun in returning to exploration to bolster your stats and capabilities. The Lost Crown is a title that I hope people remember at the end of the year when recalling the standout video games of 2024 because there's no doubt this should be among them.