I can see why Amnesia: Memories ended up as a breakout hit for the developer, even if I had to bite my tongue for most of an evening working my way through a route. It contained a lot more of the little quality of life items I took for granted in their later works, and if you're curious about romance games, this is a fine starting point.
It's hard to fully rate these fan discs or compilations of post-game content because they're so dependent on how well the base game clicked with you, or if you weren't satisfied with the handling of a suitor and want to see them get their comeuppance. Later x Crowd is one of the better fandisc treatments on the Switch, however, with a good mix of modes and two games worth of fanservice. It's a definite recommendation after clearing the original.
My main Monster Hunter Rise file went into Sunbreak north of 230 hours, and I put another hundred into a hunter on an alternate profile that was used for review purposes. I don't think I'll double that time on my main before the next Monster Hunter comes out, but it might get close. Sunbreak is a must for anyone who's ever stared down a Rathalos and lived to tell the tale.
undefined.While I can't hold the choice of platform against Persona 5, I really wish I could have played this portably – for whatever reason, PlayStation Remote Play doesn't work in my environment and it would have saved me a week of real time. But I asked for a PlayStation 4 for Christmas largely so I could play it under the best circumstances, and it definitely didn't disappoint. Fingers crossed that Persona 5 takes after 3 and 4 and gets a portable version because by then I'll be ready to return to Tokyo.
As an excuse to hit up the sources on Wikipedia to read about the actual war that formed Japan's political system for more than half a millennium, Birushana: Rising Flower of Genpei does a really good job. As a romance… four out of five isn't bad, I guess? But the presence of that fifth one made me bail out far faster than normal for one of these games.
I didn't mention it during the original game's review, but a good portion of its playtime was while waiting for power to return after my hometown got clobbered by the remnants of a hurricane; this time, the worst it got was some pretty heavy thunderstorms. And just as the weather wasn't as extreme this time, nirvanA Initiative gets close to the levels of the original but just falls slightly short.
Although it's coming out at a packed time of year, Neon White should definitely be on the radar of Switch owners. Whether trying to stay ahead of the story, ripping off a stage or two in between games, or trying to shave a few hundredths of a second off your level time to get up the leaderboards, there's always an excuse to shoot up heaven.
Maybe it's the fact that I've now reviewed eleven games from the same developer in the last two years, but I'd really like to see them take some more risks with the endings in these romance games. Variable Barricade seemed like it would be the time, but the ending did leave me feeling a bit baited. But I accept that I'm part of a very small minority compared to the rest of the audience, and if you're looking for romantic hijinx with a side of gritted teeth then climb over the barricade.
undefined.If I'm not having fun with an RPG I've noticed lately that I have to force myself to play it. Monark started strong but my opinion of it dropped rapidly every time I spent an hour checking everything I had unlocked in the school; I had to be missing SOMETHING that would get me to proceed, right? If you're feeling sharp and are okay with little to no environmental variety then Monark might be worth a look - there's a demo for it - but it's nowhere near the best RPG from this developer in the last six months.
When you're going back-to-back-to-back with one genre of game, they can start to run together. I'm glad Dairoku: Agents of Sakuratani avoided the urge to lock portions of the game behind completion, and hope this happens more in the future-though hopefully the next romance game I play will have a little more sunlight in it.
Now that a third of the game isn't enough to make my inner English teacher want to have someone at the publisher see me after class, I think there's a decent effort in Cupid Parasite. There's still typos which I'm becoming more sensitive to, and the controls are a bit irritating if you're trying to do anything beyond advancing text, but it's a unique take on the legends of Cupid.
Danganronpa S: Ultimate Summer Camp is a good game for two distinct groups of people: those who went for 100% completion of the adventure game trilogy and those who want an incredibly brief RPG. If you're in either one of those camps, then it's worth signing up. Otherwise, stick to the adventure games.
Now that we've finally closed the book on the 2017 Switch presentation, I think Shin Megami Tensei V might be my favourite game to emerge from that show. That's not a comparison I make lightly given the other games that appeared that night, but for my money and time it was worth the wait. Pokemon might be ending the year of RPGs on Switch, but SMT V is the best monster catcher for your buck yet.
I haven't had a game in which I've had to pull myself away from playing it for a while, but I spent a Saturday basically playing The Caligula Effect 2 and only stopping for supper. I really hope a lot of the other RPGs coming out before the year's out on Switch can elicit that level of devotion.
There's been a fair few games where I've thought about the events of the game for a while afterwards. Maybe it's my choice of romance games, but Olympia Soiree is the first time the good route of a game still caused me to have a nightmare when I went to sleep that night. If you're ready to deal with this kind of story, then take the plunge.
I suspect the regular price for Steam Prison was calculated by converting it from yen directly without the normal rounding down-it's too odd for me to think of any other reason. Was it worth the price? I had a good weekend with it, and it's technically solid but not as fulfilling as some of the other visual novels on the platform.
I reviewed a compilation of Darius arcade games last year and found that it handled the use of multi-screen gaming better; if Another Chronicle was more in that fashion it would be a bit more comfortable to play. Still, it's another solid shooter in a system that's chock-a-block with them.
2021 is quickly turning into an argument for the Switch being a top 3 RPG console ever, and we're only at the end of #JRPGJuly. NEO: The World Ends With You is living up to the hype I was feeling when it was announced and then some as it took everything I already loved about the original and made it work on a single screen in the modern day. Don't miss it.
Suda-written games have a lot of author appeal in them; the wrestling fandom (he used to write story modes for Fire Pro Wrestling games), violence, and language are definitely Grasshopper trademarks. The Silver Case 2425 puts it into a unique package, and it's worth digging into if you're already predisposed to digging into some good mysteries. Just maybe play with headphones and not in front of younger people.