If you're down with all sorts of in-jokes and spent way too much time online in the late 2000s, you probably already picked up Treachery in Beatdown City. If you're still on the fence, it's a brisk experience with a unique style of gameplay, and the dialogue is as skippable as you need it to be. It's a good debut game from a studio I'll be keeping an eye on going forward.
Operencia differs from a lot of the dungeon crawlers on Switch: it's more of a low fantasy story, and its fixed story and chapters helps to differentiate it from the dozens of roguelikes and roguelites we've seen in the past few years. For that alone, Operencia: The Stolen Sun is worth a long look.
When we didn't have many options for baseball games on Switch, I put way more time into RBI Baseball than would be considered sane. But with the arcade realm owned by the two Super Mega Baseball games and the Arcade Archives, and the best in the business arriving next year, RBI Baseball is probably going to end up as a talking head on a team's postgame show.
It's neat that they brought the core game to the Switch, but I doubt anyone who's put an extensive amount of time (or, Naga forbid, money) into the mobile version won't have an incentive to make the jump. This is likely why my online requests keep timing out: there's not really a market here. And that's sad.
If I didn't have a pub's worth of RPGs on the Switch already to deal with, I could see myself putting thousands of hours into Disgaea 4 Complete+. The story is a blast, and the combat is addictive enough while also being a nice change from the huge maps of Three Houses. Right now, D4 is the best bet if you're looking for some humor to go along with your strategy, dood.
A lot of my interest in Ai was due to the writing talent: though he's done things since, this is the first post-Zero Escape project from Uchikoshi that I've had the chance to play. I definitely want to see where Ai is going next, and just hope that the experience is a little smoother when it goes wide.