The adventure mode is the true winner here, as the unbridled mayhem keeps up a solid pace, only really faltering in the back half as it gets just a tiny bit long in the tooth. Pig Eat Ball is a ridiculous and preposterous game that is thoroughly unique, even if it often wears its arcade inspirations on its sleeves. That all being said, it's a delightfully quirky experience that calls to mind throwback game concepts in a post-modern way.
Little Town Hero is a decidedly peculiar game, with an involved battle system occasionally interrupted by a mostly adorable story. The complexities of combat can get exhausting, especially during some hard, slow-paced bouts, but the spectacular style and vibe found in the visuals and the Toby Fox-led soundtrack help to paper over some of the maladies. This Game Freak game might not be for everyone, but if you're looking for an adorable aesthetic amped up by hardcore CCG-inspired combat, Little Town Hero might be made specifically for you, because it seems like it's that way for me.
Mable and the Wood is a game that has its heart in the right place, trying some interesting new things in a tried-and-true, side-scrolling presentation. Unfortunately, a lot of those ideas aren't that appealing and the novel ideas soon unravel into an endearing but merely decent adventure.
Where this game shines is in the sum of its parts. The individual levels might not be outstanding, but combining those with alternate versions and a light and engrossing overworld make the whole package that is Playtonic's second game a thrilling one. They might not have regained the crown from Retro Studios in the realm of Donkey Kong Country-like games, but they certainly retained the googly eyes.
undefined.While I could pick apart some specific nagging problems in Ori and the Blind Forest, whether it's the combat or tiny platforming problems, my lasting memory of this recent replay and my previous Xbox One playthrough a few years ago is just the high moments. The bliss of exploring this world, combined with the deft storytelling and dazzling artwork, make for an enthralling adventure that stands tall as one of the modern classics of the Metroid-esque genre.
It's rough around the edges, specifically in the ridiculous faux-bad-ass story and presentation coupled with the restrictions on local multiplayer. The actual shooting has enough there that could make it a fun multiplayer game, but with so much of it hinging on the online play, I can't draw a total conclusion. I hope the weapon customization and upgrading can gel well with online multiplayer so that way Rogue Corps can transcend its issues and be a boisterous and enjoyable action game.
I sincerely enjoy the presentation as it has a wacky yet still grounded feel. The single-player offerings aren't all that deep, but in a multiplayer setting, this is an enjoyable sports game. It's light and breezy with just enough strategy that it could rouse amusing competition out of a local multiplayer session.
It's the absurdity and wonder of some Eurovision performances made playable. Like a good record from a band I like, I'll spin this game often. That makes the secrets beneath the surface more appealing as Sayonara Wild Hearts might be one of my favorite music albums of the year in addition to being a killer video game experience.