Neal Ronaghan
It's not much more than a classic RPG, but the quality still shines through decades later. This might not have the archival material of some of the video game museum games that have come out lately, but it feels of a similar disposition as them because this is taking a titanic landmark game and giving it the tender loving care it deserves so it can be enjoyed by even more players in the current age. There might have been better RPGs made in the past 35 years, but most of them likely wouldn't be as good as they are without Dragon Quest III leading the way.
It's all the more frustrating because the writing for the relatively engaging plot is great. Part of me wished this game had some time to be refined because the framework of something totally radical is here. It just doesn't make it out of the sewers.
The combat is a great addition to the video game aspect that definitely filled in a hole for me in the experience. Nomada Studio continues their penchant for making gorgeous games that are packed with emotional resonance. Now that they've told game stories about parents and pets, we'll see how they can make us all cry next.
Bakeru is an enjoyable romp that consistently delivers lighthearted action with a lot of charm even if it gets a little repetitive the deeper you get into it. Good-Feel clearly learned a lot from working with Nintendo because this game deserves to be mentioned in the same breath as Nintendo's lighter fare. This isn't quite the Goemon spiritual successor I felt I was promised, but Bakeru is still a good time (especially for younger players) and I hope that Good-Feel both continues working with Nintendo and continues to work on projects like this.
The turn-based tactics of it all are still so delightfully crunchy and awesome, featuring new objectives, unique bosses, and oodles of content. However the constant returns to the bar to rest and the strained simplicity of the water travel hold this back from being such a slam-dunk instant classic as its predecessor. This is a sequel that is bigger and better in a lot of respects, but is also weighed down by superfluous additions.
I did not closely follow the pre-release period of Darkest Dungeon II, but my expectations were just that it would be an enjoyable but derivative sequel. I’m thoroughly impressed that the reality of Darkest Dungeon II is much more ambitious than that. This is a game that does not supplant the original, but instead stands next to it, offering up an experience that is familiar but very different. I wish more sequels of this type took the relatively big swings that Darkest Dungeon II has made. The meticulous pre-planning prevalent in the first Darkest Dungeon is incredible, but so is greater focus on in-the-moment reactions in the sequel. Darkest Dungeon II is an impressive, well-crafted game that will absolutely pound you into the ground with death and detritus, but also will reward your strategy and perseverance.
If you're looking for a fun mechs-vs.aliens narrative to enjoy on your Switch, Megaton Musashi W: Wired absolutely rocks. But if you're here solely for robot combat, you're best looking elsewhere.
As someone who enjoyed Monster Hunter Stories when it came out on 3DS seven years ago, I'm happy it has a new home on Switch, even if it's not a full remake. It's well worth diving into if you missed it the first time around, especially since the relative simplicity makes it a decent entrypoint for a younger audience into this world and genre (especially since it has so much voice acting). If you are looking for something more complex, you can always try Monster Hunter Stories 2 or just go on hunts in one of the many other available Monster Hunters.
I wish I was more engaged in the story, because the potential of bouncing between 17 worlds and criss-crossing replayed stories sounds cool. It just doesn't coalesce into something all that fun. Maybe the SaGa series is something best left to ports and remakes.
Lasting in the ballpark of 8-10 hours, Tales of Kenzera is a well-paced Metroidvania that is a blast to play, featuring novel unlockable abilities, a good challenge, and most of all, an incredible story. Just be ready to shed a tear or two, especially if you're in my shoes of being a parent to a young kid because hoo boy - that whole father/son element is played to perfection. The story is a true triumph and the gameplay supports it perfectly.
In a world where the Switch is filthy with TMNT arcade games across the Cowabunga Collection and Shredder's Revenge, Wrath of the Mutants is a distant third place. It's fine in the sense that if you get three buddies to play through it with you, you'll probably have a good time. But beyond that camaraderie, this is a middling port of an okay game.
Picross Logiart Grimoire is not a full-on replacement for Jupiter's past Picross S games, but it's a wonderful addition to their library. If you've been put off by the presentation of Picross S, this might be the entry to bring you back to Jupiter's delightful world of nonogram magic. If you're like me, a loyal soldier who shows up for every single one of these Picross games no matter what, the new presentation might seem like it's just the same old with a new wizard hat, but this is one of the best Picross games that Jupiter has put out, largely because it feels new and has a nice sense of progression.
Even in the moments playing a character class I didn't enjoy as much, I still had a good time, especially since most runs are far less than an hour. This game seems to recognize its kitchen sink gameplay concept approach and lets you fiddle with whatever aspects work best for you. Here's hoping BUCK doesn't just stick to animation in the future because their game design is rather intriguing.
If you're into unique and creative takes on platforming, Pepper Grinder is well worth jumping (or rather, drilling) into. I'm not the biggest fan of the boss fights (especially the one that currently glitches out), but overall, this is a good grind from start to finish. I'd love to see more takes on drill-based platforming along these lines, though the tight package developer Ahr Ech has put together is a concentrated blast of fun.
Optimally it's best played in handheld, but no matter how you play it, the gameplay is rock solid. Additionally, the way it treats baseball history with the Storylines mode is incredible. Now if only the video wasn't so compressed and I didn't have to worry about the game or server crashing at any point.
The Legend of Legacy HD Remastered is a solid port of an interesting but flawed game. If you want to explore some dungeon-like areas, rock some SaGa-like combat, and listen to some beautiful music, then it's worth journeying through Avalon. Otherwise, this remains a game I think is neat but wouldn't necessarily emphatically recommend to most aside from the specific group I just described.
It's amazing that Sunsoft revisited Ufouria after multiple decades, especially because Ufouria: The Saga 2 feels like a full realization of the endearing game. It won't take you more than a few hours to save the day, but it stays fresh throughout that play time whether you're a newcomer to games or a well-worn Metroidvania veteran. I hope this isn't the last time we see Hebe and his friends.
Much like the last several entries in the Picross S series on Switch, Picross S+ isn't reinventing the wheel, but if you are hankering for more Picross, this is a great value and an excellent package. Jupiter remains the king of Picross, sitting on a throne filled with puzzles and a user interface that is evocative of the Switch's home menu: straight to the point with a hint of whimsy.
Even though this is more or less my third time playing through Pocket Card Jockey, the game is as enthralling as ever. The main thing holding it back is that it just doesn't flow as well if you primarily play Switch on a TV. As a portable game, especially since the races are relatively quick and easy to pick-up-and-play, it excels. One of the unsung heroes of the 3DS is now on Switch, and at a minimum it should win, place, or show in the pantheon of Switch greats.
Even if you're not dabbling in the worldwide mystery dungeon web, Shiren 6 is still a beefy game that holds a wealth of secrets. The main dungeon is only 30 floors, but by progressing through the game, you can unlock various shortcuts and side dungeons that usually come with a greater challenge and an even greater reward. This is a flavor of game that might not be for everyone, but if you're looking for a thoughtful, challenging game that constantly evolves and builds, Shiren's journey to the mysterious Serpentcoil Island might be perfect for you.