Zachary Miller


148 games reviewed
71.6 average score
70 median score
44.5% of games recommended
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Jan 25, 2023

The game's end hints at sequel potential, and while I wasn't overly impressed with Shieldmaiden, I might be interested in a second quest, assuming the developers address the many platforming issues that plague this game.

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Dec 21, 2022

It's mostly the same thing, just way more of it. The new characters are fun, the city is much larger, there are way more quests, and the story has higher stakes. The minigames are a great new addition, boss fights are tough but fun, and oh man, that soundtrack.

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7 / 10.0 - Samurai Maiden
Dec 10, 2022

I actually would recommend it if you’re a fan of Waifu Hack ‘n’ Slashers, but the Switch’s framerate issues keep me from issuing a full-throated endorsement. If you have access to other modern consoles, maybe check out some gameplay videos. If it’s way smoother during combat situations, maybe go for that version. I’m enjoying the game on Switch, and will be buying some of the DLC, but it suffers a lot on the performance side. That and the terrible platforming segments that, thankfully, are pretty rare.

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Nov 25, 2022

Overall, there were too many irritations in Soulstorm to win any of my enthusiasm. Every play session left me somewhat frustrated, and I often had to talk myself into booting it up. If you're dying to revisit Abe's Exoddus, this is certainly the best way to accomplish that. I just wish it was a little more fun and a little less janky.

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6 / 10.0 - RWBY: Arrowfell
Nov 25, 2022

Fans of RWBY might find something enjoyable here, but it just lacks the sort of care and polish that goes into most of WayForward's catalog, which is a shame.

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8 / 10.0 - Ghost Song
Nov 8, 2022

There have been frustrating boss fights, sure, but that was my experience with Hollow Knight too, and it's a similar feeling here. Finally beating these tough-as-nails bosses gives you a great feeling of accomplishment (and relief), although they're probably not for everybody. It's definitely worth a shot if you enjoy Metroid, Hollow Knight, or the Souls series.

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9 / 10.0 - Signalis
Oct 30, 2022

Turn the lights down and the sound up. Play this game on your TV, late at night. SIGNALIS is a wonderful, mind-bending experience and the passion of the developers can be seen in every pixel.

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5 / 10.0 - Moonscars
Oct 11, 2022

If the difficulty didn't go up every time I died or I could activate checkpoints without having to fight a clone afterwards, it might be a different story, but I don't appreciate being punished for doing inevitable things (dying, saving). Did you find Hollow Knight and Blasphemous too easy? If so, Moonscars may give you the challenge you crave. For the rest of us? It has limited utility.

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7 / 10.0 - Spidersaurs
Jul 17, 2022

For the Contra diehards among you, Spidersaurs is a great game. The difficulty can be brutal at times, but I'm sure I'll power through the higher tiers eventually.

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Jul 5, 2022

I can't recommend Blade Runner: Enhanced Edition, at least not in its present form. There are too many annoyances, too many unexplained systems, and not nearly enough lighting. If you really must check this out, I suggest leaving a FAQ open on your phone.

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Jun 15, 2022

*I re-read my review of WTD, and was surprised to see that I compared it to CAH. That's dumb and wrong; it's more like Quiplash. You vote on answers that people make up, you don't have a pre-set list of responses that you try to match up with a given prompt. I'm a moron.

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Apr 18, 2022

It does, but my wife doesn't seem to mind.

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Mar 15, 2022

But that's a relatively minor complaint since each stage is so short. I'm also willing to forgive because 13AM Games has built a charming kaiju brawler that, while paying homage to the giants (ha!) of the genre, feels wholly unique. There's a lot of game here, and there are a lot of places they can take this franchise. DOTM is a fun time, and one I've greatly enjoyed.

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Mar 8, 2022

I desperately want Undying Moon to be a linear, level-based adventure where I can see all the levels and fight all the bosses without enduring the tedious rigmarole that roguelites require. Keep the randomized level layouts! Keep the randomized paths and boss encounters if you have to, but just let me play your beautiful game without all these roadblocks. Eventually, I just got sick of Undying Moon. It was more frustrating than compelling, in part because it does so much right, but its wings are clipped right out the gate by its grind-heavy, roguelite trappings. There are better roguelites out there (Binding of Isaac and Dead Cells, for example), but I'm sorry to say none of them look nearly as amazing as Undying Moon.

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Feb 23, 2022

And then, and this is truly the best part of RCGZ, you unlock the ability to play the Intro, Outro, and End Credit sequences from the main menu. You can also flip through scanned pages of the original game's Japanese instruction booklet if that's your bag. I haven't played too many games where the bread is the best part of the sandwich, but here we are.

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6 / 10.0 - Demon Gaze EXTRA
Feb 10, 2022

Of course, grinding and questing usually means leaving and returning to the Inn, which also requires paying rent all the damn time. There’s a storyline, but since all of your characters are mute character portraits, all the dialogue and interactions come from the Inn’s colorful cast, most of whom I didn’t care for. I just don’t see the appeal of DGE. In the very crowded marketplace of JRPGs, there are way better choices out there.

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6.5 / 10.0 - Aeon Drive
Nov 18, 2021

It does have a multiplayer option and online leaderboards for each stage, so if competitive speed running is your thing, Aeon Drive delivers. For me, it's an interesting curio that I'm glad I played, but won't be returning to often.

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7 / 10.0 - Steel Assault
Oct 5, 2021

I feel like I say this with a lot of games, but I really enjoyed Steel Assault until I didn't anymore. Up to that point, it was really fun, and I have to commend Zenovia Interactive on their effective graphical filters, which are a big part of the appeal.

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Sep 29, 2021

So while the bells and whistles aren't necessarily anything to write home about, the GBA games at the core of this Castlevania Advance Collection are easily worth the price of admission. I remain flummoxed and annoyed that Konami is holding Rondo of Blood and Symphony of the Night hostage for the time being, but hopefully that will be resolved someday.

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Sep 14, 2021

More often than not, though, it feels like work. Tedious, exhausting work. And 38-year-old Zach doesn't have the patience for that anymore.

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