Zachary Miller


103 games reviewed
72.3 average score
70 median score
45.5% of games recommended
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5 / 10.0 - Outbuddies DX
Jun 29, 2020

Today, however, is not that day. If you're itching for a Metroid-like, I did review an excellent one just recently. Without Outbuddies, I feel like the skeleton is there, but the meat needs some more time in the oven.

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3 / 10.0 - Liberated
Jun 8, 2020

There are better games out there, folks. I appreciate Liberated's attempt to blend comic storytelling with action sequences, but hopefully somebody will take this baton and do it better.

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7.5 / 10.0 - SNK Gals' Fighter
May 1, 2020

SNK Gals’ Fighter is a fantastic little game.

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5 / 10.0 - Stela
Mar 13, 2020

Stela feels like a golem, crafted from the bones and sinew of better titles. Sometimes, this can be a successful experiment: Darksiders, for example, may not contain a single unique gameplay concept but manages to forge its own path through its worldbuilding, characters, and art direction. Stela accomplishes no such feat, and so I spent most of my playtime wishing I was playing its inspirations instead.

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7 / 10.0 - 3000th Duel
Feb 21, 2020

I like 3000th Duel overall. The combat is fun and strategic, the hero has a good weight to him/her and control is responsive and fluid. It’s not perfect but it’s enjoyable.

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All three of these tables are enjoyable, so I can heartily recommend this collection if you're a fan of real pinball tables or previous Williams Collections.

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Dec 17, 2019

Neal: It's absolutely jam-packed with features and if you're someone who already has Shovel Knight, it's a heck of a free addition. As a solitary game, it's a much harder sell. Like you said, it's more of a curio or bonus than something that could stand solely on its own.

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Dec 9, 2019

Despite my misgivings with our royal protagonist’s moveset, King of Cards is an excellent cap on what’s become a downright amazing collection of games.

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6 / 10.0 - Close to the Sun
Oct 29, 2019

Overall, I have pretty mixed feelings about Close to the Sun. I love the setting and the atmosphere, but the technical problems, chase sequences, and lack of story cohesion ultimately left me wanting.

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