Does that mean it's bad? Not directly, but you may occasionally need to remind yourself what you're playing. It is merely unfortunate that with the same degree of care that was paid to its visual and auditory departments, the gameplay truly could have been given new life. I still find myself having a great time playing it, and look forward to improving my high score, but I can't help but dream of what could have been.
Its gameplay is refined and this port in particular cleans up its most egregious rough edge. The maps are as confusing as ever but being able to see where you're going makes it much more tolerable. If you're a classic Doom fan and have never played Doom 64, you owe it to yourself to pick it up. This just may be the best classic-style Doom.
When my Security officer died due to a series of horrible dice rolls that seemed to specifically have it out for him, I found myself simply frustrated. At the same time, for many those random notices that a member of your crew injured himself will prove nostalgic for simpler times of gaming. This won't be for everyone, but if you've missed this era of video games, Hyperspace Delivery Service is a fairly fresh take on the genre.
While I do wish that it had maintained the unified world of its mainline brethren, the adventure is thrilling from beginning to end. The Switch port itself certainly has some rough spots, but is overall still a solid way to experience Darksiders Genesis. An oddly hidden mission reward system and horrible map may cause some confusion, but the music and character dialogue are all superb. Fans of the Darksiders franchise will almost certainly find enjoyment here and newcomers can feel at ease knowing that they don't need to play the previous entries to enjoy this one.
Though it only lasts a few hours, that time yields a rich experience. I do wish there was more to it, but what is here is solid. While the Switch version perhaps carries a bit too much of the original release with it in terms of design choices made for VR, the core adventure will still be rewarding for those who are patient.
Actually, it is one I look forward to revisiting as time goes on. It is extremely promising, but it isn't quite there yet. However, if you have a group of friends you can reliably play with and you're willing to trudge through the rough spots, there is certainly plenty of content to enjoy here. It also happens to somehow be one of the most visually impressive games I've played on Switch.
Although some elements have aged well, large swaths of the game design serve more as a look back at 2005 than a modern piece of entertainment. That being said, if like me you have a penchant for the strangeness of the sixth generation of gaming, you'll likely be able to see Stranger's Wrath for what it represents. Like many remasters from this era, it is best played with its original release era in mind.
Whether you happened to cross paths with this odd little genre during its brief popularity or Sublevel Zero Redux will be your first dizzying journey, you're in for a great blend of retro game design with a twist of modern mechanics. While I do wish the art and mechanics worked a little better together now and then, it doesn't hamper the addictive gameplay to any significant degree. Grab some motion sickness medicine and get ready to spin and shoot.
It takes the fun original release and turns it into something pretty special. The Switch could be a fantastic new start for Lucky. Who knows, maybe he could have a crossover with another Nintendo fox someday. While the Switch has no shortage of great 3D platformers, New Super Lucky's Tale shouldn't be too far from the top of your list.