It draws on its inspiration in gameplay rather than presentation, which is very refreshing. Of course the difficulty will scare some off, but fans of the genre will absolutely want to give Super Punch Patrol a shot. Grab a friend, and fight your way through these crime filled streets as you punch your way to justice.
Updated, sharper textures for Super Mario 64, widescreen support for Super Mario Sunshine, and diverse new control options for Super Mario Galaxy, each bring welcome additions to their respective games. While yes, the updates are restrained somewhat in their ambition, the end result is undeniable. Even if some elements show their age, this is without a doubt, the best, and most versatile release these three classic 3D platformers have ever received.
There are the bones of a fun and inventive game here. I had a blast playing an earlier demo on PC but the Switch just isn't able to deliver that. While I can't recommend the Switch version, this may still be worth checking out in some other form.
Beyond its narrative value is an excellently designed puzzle adventure that manipulates a few simple mechanics in an incredible variety of ways. The Switch version does have some performance issues and wasn't without an odd glitch or two, but these were momentary setbacks in a wonderful journey. While the entirety of the Last Campfire only lasts around five hours, it is an adventure you're unlikely to forget anytime soon.
While it brings with it some of their flaws, it is absolutely dripping with charm. Some of the corners are a little rough when it comes to character design and world building, but the story had me brushing past these inconsistencies without a second thought, not to mention that the Switch port itself is excellently done. If you're craving something in the vein of Monkey Island on your Nintendo Switch, I can't think of anything better than Darkestville Castle. Just brace yourself for the occasional esoteric puzzle solution.
While Samurai Jack: Battle Through Time could ultimately do with some more focus on its core elements rather than its extensive side system, there is enough here to be enjoyable. For fans of the series revisiting these classic locations and characters years later can help push through the rough spots. It may not win over any new converts, but longtime fans shouldn't have too much trouble looking past some faults purely for the joy of seeing Jack once again.
Lost Wing has a fantastic gameplay loop, housed in a shell that shows some rough spots. Actually playing Lost Wing is sublime, but progressing through it can be an occasionally frustrating grind. It looks and sounds fantastic once you get past its menus. In this way, Lost Wing perhaps presents more of a challenge than it intended, but it's a challenge I am happy to accept.
I went back to try co-op and realized that more than half of the game hadn't been shown to me. I could see plenty of players simply never realizing those levels are there. This would be a shame as Biped has a lot to offer, but you have to know where to look, and you'll need a friend.
This is a very straightforward port of a game from 1999. Motion controls are its most substantial update and they ultimately fail to impress. That being said, even the most bare bones port leaves us with an amazing racing game with gameplay that has excellently stood the test of time.
The controls are excellently adapted to a controller, and bring up relatively few issues in terms of unit control. I do wish the core design allowed for more diversity in terms of unit production and strategy, but that hasn't kept me from having some great matches. While some of these issues are inherent to the game while others are exclusive to the Switch version, none of them kept me from enjoying my time with it. Ancestors Legacy isn't perfect, but it just might be the best RTS experience on Switch.