Top Critic Average
Gathering elements of psychological tension, exploration and an alien plot, Sanity of Morris seeks to deliver an authentic experience within its own conception by investing in two parallel stories that will win the attention of the players. Despite presenting some slips in its technical part that can hinder part of the campaign's progress, the game delivers consistency and fun in the art of narrating bizarre events and causing discomfort.
Review in Portuguese | Read full review
I like the work that this development team produces. I was taken back by both the theme and style of their latest game, but what they have released is of a very high quality. It will test your logical thinking, reasoning, and constitution. You need this in your life, so buy it here! Can you help John follow in his father’s footsteps? Can you do what Hank failed to achieve? Travel to Greenlake and see how you get on.
Do you ever wonder if there is life out in the vast expanse of space? It’s a question that has been asked time and time again, and one that lies at the heart of new psychological horror game, Sanity of Morris. Yet it doesn’t ask you to believe if anything is up there but down here, walking among us. To some, that’s a scary prospect, especially if extraterrestrial life doesn’t want to be our friend. But where I expected Sanity of Morris to tap into this fear, I instead found a genuinely fascinating story that had me hooked from start to finish.
Sanity of Morris was an enjoyable psychological horror game that focuses on aliens and insanity, rather than ghosts and death – which is a nice change. Although there are a few things that could have benefited from a little more polish and QA, such as the endings and the enemy’s ability to unfairly see through certain walls, I enjoyed the forgiving nature of the stealth segments and the interesting story scattered as documents and cassette tapes. It has a few jump scares and a few instances of gore, but overall it’s quite mild compared to other games in the genre. If like me, you like these games but suck at stealth, give Sanity of Morris a go – you’ll find it a lot less frustrating than other stealth-based games.
Sanity of Morris proposes us an interesting concept focused on paranormal and X-Files-style mystery thriller; unfortunately, though, it also puts our patience to the test due to an unsatisfying implementation. Graphically poor and artistically not very apt, with a slow and cumbersome gameplay, you'll have to arm yourself with a lot of patience to get to the end of an already very short story.
Review in Italian | Read full review
In the end, Sanity of Morris tries to do something different from your typical horror game. And while a few moments shine, it’s ultimately a disappointing endeavour. The story may well keep you invested enough through its four-or-so hour runtime, but its visual presentation and ropey gameplay mechanics will likely leave you wanting.
Although Sanity of Morris may have some interesting ideas for plot and gameplay mechanics, it fails to execute any of its concepts. Throughout its three levels, the game fails to keep an atmosphere of suspense or provide any consistent scares, to the point where boredom, rather than fear, will stop you from playing.