Top Critic Average
As for Dungeon of the Endless, there's nothing to rank alongside it. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I've seen this year. Short-form but a long-term commitment.
Dungeon of the Endless is absolutely gorgeous to look at and even better to play. Combing tower defence and dungeon crawling is a stroke of genius. With various difficulties and modifiers available these dungeons truly are endless.
Dungeon Of The Endless is the best Real-Time Turn-Based Strategic 4X Tower Defence Sci-Fi Roguelike RPG hybrid you'll play this week. And easily one of the very best games you'll play this year. Absolutely unmissable.
There is simply no other game on the market like Dungeon of the Endless. The game mechanics are diverse and each play attempt is just as exciting as the last. This is a great game for anyone who's sick of scripted gameplay and wants to try something that's clever and daring. Not only is the game itself amazing but the soothing synthesized chiptunes created by FlybyNo set the dark and dreary atmosphere. Do yourself a favor and pickup Dungeon of the Endless, it's fairly inexpensive and well worth the money.
I liked Dungeon of the Endless a lot, mainly due to the fact that it does pretty much everything right. It has the right balance to allow for longer play sessions once you start getting the hang of it, but it also pays respect to the roguelike elements at its core.
While a bit slow to start due to the sub-par tutorial, the game becomes more absorbing as you get a feel for it, research new tools, and try to save the crystal. The recruitment of new characters along the way adds variety, as well as researching new builds with which to beat back the enemy in new and interesting ways. The game would benefit from better explanations and perhaps a glossary of terms, as well as local multiplayer for when the going gets tough. Overall, despite the bugs, it's an enjoyable experience that requires the player to stay on his or her toes while keeping the crystal's light alive.
After figuring out the defense part of this dungeon defense game, I had a great time. Once I understood how the game mechanics worked, I really enjoyed planning my exploration and building cool modules to help me fight off monsters. My issues with character control were answered with a multiplayer experience that let me enjoy the game even more.
Full disclosure, in the ten hours we spent with Dungeon of the Endless over the course of this review, we didn't escape from the dungeons. Even playing on the inappropriately named 'Too Easy' mode, this rogue-like can turn on you in an instant. Take your eye off the ball and your previously flourishing band of survivors can be unceremoniously wiped out, taken down by rapidly spawning hordes of enemies without so much as a last breath with which to cry for help. But it's a game that, once it has you hooked, will reel you back in over and over again because you just know you can do better this time, or perhaps you think you've discovered a new strategy - it's all very compelling.
Dungeon of the Endless blends the constituent parts of different genres together to create an engrossing strategy game that offers and incredibly deep and complicated experience.
While it might miss a trick from time to time, overall Dunegon of the Endless a great little game. Although doing well means you'll be spending two hours jumping from floor to floor, for the most part it feels like a satisfying game to pick up and play for half an hour, vowing to do better next time.
BUT when a game is walking a path this well-trodden it needs to be better than pretty good. We have "pretty good" rogue-likes coming out monthly. We have "pretty good" pixel-art games coming out weekly. That doesn't make this game any less good, but it certainly does make it much less likely to garner any attention or acclaim, and deservedly so. Dungeon of the Endless lacks that one thing, the element that pushes it over the top into the exceptional. That piece that sets it apart from the pack just isn't there. That's my endorsement of Dungeon of the Endless. Is it good? Absolutely! Is it a must-play? Probably not.
Dungeon of the Endless is an intriguing mix of roguelike dungeon crawler and tower defense. Grab a crew of heroes, defend them with room modules, explore a lost dungeon, and find your way to the end. Like most roguelikes, success in the game is still heavily based on luck, but there's still a lot to love in Dungeon of the Endless.
Personally, I don't like having so much left to chance, but I can definitely see the appeal. There's tremendous satisfaction in making it through a floor that you've been stuck on for several playthroughs. Each success is like overcoming the impossible. It's also hard to get bored with a level that's different each time you play it. For hardcore players, Dungeon of the Endless could be the game that will occupy your time and mind for what seems to be... well... endless ages.