Bulwark: Falconeer Chronicles Reviews
As such, ultimately I face the difficulty of trying to put a numerical score to something that is either going to be an experience you love having that you cannot convince others to engage with or something you want to love that you can't bring yourself to enjoy. It's the difference between having a 5/10 that you should definitely try or an 8/10 you might really dislike. That's hard to score. So in this particular case, please don't focus on the score below. That's not really indicative. Bulwark: Falconeer Chronicles is an odd game that you will either really like and have a lot of fun with or it is going to frustrate the heck out of you, but I think ultimately I have to err on the side of it trying new things even if I don't think it totally sticks the landing.
Want a conventional strategy game or city-builder? Look elsewhere. Are you in for something executed by a single developer, taking risks and doing something new? Well then – The Ursee awaits.
I have to admit that Tomas Sala really delivers in the case of Bulwark: Falconeer Chronicles, releasing a chilled-out city builder that encourages my creative self and lets me relax on the couch in the evening. The gameplay is wonderfully intuitive and easy to get to grips with. After just a few minutes of trying it out, anyone can build up their settlement, open up new trade routes and see how the population density increases. All this without the resource pressure of conventional building simulations and really free to play.
Review in German | Read full review