Top Critic Average
Sherlock Holmes: Crimes and Punishments is a member of an unsung breed of games: the kind that rewards critical thinking and judgement over twitchy reflexes, strategy, or putting the right pegs in the right holes.
Overall Sherlock Holmes: Crimes and Punishments is a fitting title and if it weren't plagued with various problems like load times it would have been an even better title. It is a great crime thriller and if you are into that sort of game I would certainly recommend picking it up.
This is clearly a game made by Holmes fans, for Holmes fans (although you don't have to have read the stories to enjoy it). Hopefully the game doesn't get lose in the holiday game release madness, because it would be great to see follow-up titles building upon all that this game does right.
Overall, Sherlock Holmes: Crimes and Punishment made an excellent addition to the Holmes Adventure games. The new modern approach really benefits the game as a whole, and the new engine brings out the best in the Holmes games that the others just couldn't convey. I would highly recommend this game to anybody who enjoys the Sherlock Holmes universe as well as to anyone who enjoys detective/mystery games as well.
Sherlock Holmes: Crimes and Punishments is more than just an excellent detective adventure, it also absolutely nails the essence of being the pride of Baker Street and in doing so provides an exciting roadmap for where Ukrainian developer Frogwares will take the series next.
I absolutely loved diving into the mind of Sherlock Holmes while playing this title. People who have read, watched, or played anything else from his world will no doubt find something familiar and enjoyable in Sherlock Holmes: Crimes & Punishments. My time as Holmes was extremely exciting, fun, and immersive, and I was impressed with how long it lasted. Every case had some new gameplay element introduced, like getting to play as Holmes' hound Toby to follow a scent trail. Each character was beautiful in detail, but not in animation, and each case elegantly came to an end while Holmes' life went on to the next one, and I was happy to be a part of each and every moment.
That said, we thoroughly enjoyed our time with Sherlock Holmes Crimes and Punishments, which is our favourite game starring the drug-addled sleuth so far. From the crisp and detailed graphics to the huge variety in gameplay, this is a solid puzzling adventure that will please anyone after a good yarn.
Sherlock Holmes: Crimes and Punishment isn't anything groundbreaking, but it's probably one of the best narrative-focused mystery games on the market. It's definitely a polished experience and may very well be the best Sherlock Holmes video game ever created, with a tense atmosphere, satisfying cases, and varied mini-games and puzzles.
I realize that it's going to be hard to fit in yet another game into your hectic fall release schedule, but at least Sherlock Holmes: Crimes & Punishments can be broken up into manageable chunks in between your other gaming sessions. If you're a fan of Sherlock Holmes or mysteries in general, I can't recommend this one enough.
All six cases are interesting and brilliantly written, filled with characters that not only fill a role, but perform exactly as you'd expect from the Sherlock tales of old. The developers have wisely avoided pigeonholing the game's moral code into black and white (again fitting in with the original Sherlock character, who was hardly a saint), and it these shades of gray to explore that makes each case as well as the interplay between Sherlock and Watson so interesting. Sherlock's mind is presented in such a way that he is clearly a man treading the line between madness and brilliance, which makes this opportunity to play him all the more riveting and an opportunity not to be missed people who enjoy genuine detective fiction.
Crimes and Punishments is a great adventure game that's unfortunately plagued with iffy clues, an unrealized morality system, and puzzles that that get a bit repetitive.
While the narrative is a bit disconnected, Sherlock Holmes: Crimes and Punishments uses the short story framework to its benefit, keeping each of its cases focused on pure, thrilling detective work.
Being new to Frogwares' 'Sherlock Holmes' games, I wasn't altogether sure what to expect. As a big fan of old school adventure games, I was surprised by the distinct fun and challenge presented in 'Crimes and Punishments' as well as some of the modern touches both in terms of gameplay and story. With the PS4 being so young in its life, I'm glad to see a classic genre making headway on the platform. While some clues are really hard to find and others are laughably easy, 'Crimes and Punishments' finds the perfect balance between frustration and inspiration. A pleasant surprise for all aspiring sleuths.
It would be easy to give Crimes & Punishments the typical "for fans of the genre" recommendation, but I think it aspires to and accomplishes more than that. Sure, it has some rough edges, and not every case is a home run, but the Deduction system makes it all worthwhile.
Smartly written dialogue, strong voice acting, and terrific graphics help make up for some technical flaws as well as a couple cases of that would offer little challenge to Sherlock Holmes. A must play for Holmes buffs, but it's somewhat slow of pace so action seekers would be wise to look elsewhere.
Overall I enjoyed Crimes And Punishments as it managed to include many of the important features a detective game should have. Being able to punish the wrong people, and getting cases wrong is something that should be in all detective/crime games, but surprisingly most a very linear in that regard. The gameplay also features a nice variety of activities so it doesn't become too repetitive. If you are a fan of nonstop action games then give this game a miss, but if you like a slower paced game were you have to think and explore then this is the perfect game for you.
A cracking adventure game, possibly the best Sherlock Holmes game that Frogwares have given us thus far, Sherlock Holmes: Crimes and Punishments goes a long way to making players feel like we are are Holmes rather than simply playing a game about him. There are little niggles here and there, but frankly if you enjoy your detective mystery games, it would be criminal to overlook one of the best we've had in ages.
Sherlock Holmes: Crimes & Punishments is an enjoyable collection of different cases putting you once again in the shoes of the one man that can solve them all. The synapse style deduction board is a giant leap forward for the series, allowing you to finish cases with inaccurate information. I did end up sentencing an innocent man to death, but the game does allow you to go back and adjust your conclusions before proceeding to the next case.
Crimes and Punishments is a game that is otherwise fantastic in nearly every aspect it devotes its time to. It's a game that reminds us of how great Sherlock Holmes is, and why the character has endured for so long. But it's also one that reminds us why Conan Doyle wanted to abandon the character. You can't escape him. He'll always decipher the clues, always find you, always see through the most perfectly planned murder. He marches ever onward, against the flow of time, holding on steadily. He'll always be there, Watson in tow, ready to take the next case. And God help us, there's still some appeal in that.
Sherlock Holmes: Crimes and Punishments delivers a good system for finding clues and solving murders with a complex clues and deductions system, plenty of puzzles to be had, and good mysteries to boot. The gameplay can be a bit repetitive at times, however if your willing to overlook that, it can turn into quite a mystery game. The visuals and art are sure to impress, and you can expect hours of content from this title, all with a unique moral system to track how you compare to others who play the game.
With clever puzzles and a dash of modern sensibilities inspired by the BBC show, Crimes and Punishments is an easy recommendation to armchair detectives - and the first to let players really experience being Sherlock Holmes.
Beyond those issues, I really enjoyed my time with Sherlock Holmes: Crimes & Punishments. It's a really solid adventure game that I'd urge console players to check out. It features a host of interesting mechanics that do a great job of capitalizing on the character and world of Sherlock Holmes, and the six cases are very intriguing. Crimes & Punishments is easily one of the best Holmes titles I've played, and I look forward to what Frogwares has in store for the next game in the franchise.
Underneath some flaws and clunky controls, there's a very strong Sherlock Holmes game present in Crimes and Punishments. Those who can look past the issues will find enjoyable deduction based gameplay, but for others the problems might outweigh the strengths.
Sherlock Holmes: Crimes and Punishments is the greatest detective experience in the gaming today. As a game though, it's fairly rough around the edges. Interesting game play mechanics and strong cases will make this a must play for any fan of Holmes, mysteries, or point and clicks. If none of those strike your fancy, this game is not for you.
At the end of a case, the player is given a rating, either highlighting their compassion or their steely sense of justice. They're also given a breakdown as to how other players resolved the case and the option to find out if they identified the right suspect. Your enjoyment of Sherlock Holmes: Crimes and Punishments will depend on whether you want to be guided on a series of baffling murders or have the great detective be fallible.
Evidently, Sherlock Holmes: Crimes and Punishments isn't about rights and wrongs so much as it is about interpretation and judgement. Being right all the time is a fitting tribute to Homes' monstrous ego, and it's also an interesting premise for a detective game - a more effective one than it might initially seem. However, the lack of character development and some lacklustre supporting players result in a feeling of detachment from a game that only excels if you are invested in it. That's a shame, because there was potential for Crimes and Punishments to be a truly great detective game, instead of just a mechanically sound one.
There is no doubt that Sherlock Holmes: Crimes & Punishments will be a sleeper hit and will find its audience, but for anyone who would enjoy a procedural crime investigating game, this title comes highly recommended. By far one of the more interesting adventure games to have come out in years.
Each of the cases offers a unique and interesting story, and discovering what happened at each location is fascinating. While constantly pressing X to examine what seems like every object in a room becomes tedious it is easily offset by eureka moments that pop up every so often. The environments you explore are great but are unfortunately not helped by ropey visuals and a slew of technical issues. Perhaps Sherlock Holmes: Crimes and Punishments' greatest achievement is how guilty you feel when you punish an innocent person – even just being able to get it wrong is a superb idea.
This latest puzzling offering is more than elementary then, we'd say. Multiple cases presented well (ignoring the loading issues) all with a variety of possible outcomes which can be achieved using various tools and the power of your own deduction. You do get to feel like Holmes if we're honest; searching for the evidence, logical reasoning and grand espousing - it's very Conan Doyle. The fact it can all be played in bursts or short sessions given we're looking at discrete cases, and the way the game gives feedback on your choices compared to the reality of the situation - and compared to other gamers - adds to the experience the same way similar feedback does in many interactive novel games around at the moment. Ultimately Sherlock's alright - not much more, but alright might be all you need in the quiet autumn evenings.
Mini-games are hit-and-miss and frequent loading screens frustrate, but there's a lot to like about this latest series of detective adventures with some immersive cases and a decent production quality.
Crimes & Punishments is one of the better, if not the best, Sherlock games out there, and if that's not saying much to you, it's also one of the better investigation-style games. The balance and variation of gameplay should be applauded. The developers are definitely onto something here.
This is a game that will make you think and it will show you lots of pretty pictures and scenery whilst doing it. Unfortunately, the combination of all the technical issues makes Crimes and Punishments an imperfect game. However it is still a playable and thoroughly enjoyable imperfect game.
It's difficult to find a detective game where you can actually solve a mystery how you want to. In Sherlock Holmes: Crimes & Punishments the deduction board gives you this ability, which ultimately leads to a number of different conclusions to each case. You can also enjoy a great sense of satisfaction as you make a plot revelation. Visually, Sherlock Holmes is brilliant, from the detailed crime scenes to the realistic facial animations. The clunky gameplay, frustrating mini-games and inconsistent voice performances do detract from the overall experience though.
Over the last decade, Frogwares has been steadily eliminating the impossibly bad elements from their games, and what remains is the closest anyone's ever come to an authentic Baker Street experience.
Sherlock Holmes: Crimes And Punishments is a perfect example of only being able to recommend something to either fans of the source material or of the genre of games. It's neither amazing nor terrible, but will satisfy anyone interested.
[C]lunky controls, frequent and time consuming travels between areas and the ability to literally skip through all of the challenging sections are real setbacks to what could have otherwise been a very enjoyable game.
Overall Crimes and Punishments serves as a deliberate, well put together mystery game. It serves as a great change of pace from the shooters and action fodder out there now and that will undoubtedly follow in the coming months. Unfortunately, lack of a cohesive story, feeling of being on a set, and the overall vapid nature of those sets lead the game to a somewhat boring end.
Despite the nagging feeling that the game's mechanics are held up by a certain amount of smoke and mirrors, there's more than enough substance here to hold your attention for the fifteen to eighteen hours it takes to finish the game.
Sherlock Holmes: Crimes & Punishments is not without its issues, but it is loyal enough to its source material and the adventure genre to make it worth a look if you're a fan of either. Just don't expect any of the high-octane set pieces of the Robert Downey Jr films or the ingenuity of the Cumberbatch show.