Sherlock Holmes: Crimes & Punishments has critics suggesting that it recreates the titular's mysteries faithfully, but still challenges the player's critical thinking skills which would make the great detective proud
Sherlock Holmes: Crimes & Punishments
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Sherlock Holmes: Crimes & Punishments Review Summary
Sherlock Holmes: Crimes & Punishments Media
Critic Reviews for Sherlock Holmes: Crimes & Punishments
Evidently, Sherlock Holmes: Crimes and Punishments isn't about rights and wrongs so much as it is about interpretation and judgement. Being right all the time is a fitting tribute to Homes' monstrous ego, and it's also an interesting premise for a detective game - a more effective one than it might initially seem. However, the lack of character development and some lacklustre supporting players result in a feeling of detachment from a game that only excels if you are invested in it. That's a shame, because there was potential for Crimes and Punishments to be a truly great detective game, instead of just a mechanically sound one.
Sherlock Holmes: Crimes and Punishments dazzles visually, but disappoints with murky conclusions to its cases.
Rough around the edges, and some bad puzzles, but this is an atmospheric detective adventure that actually lets you do some detecting.
A great example of how player choice can shape a gameplay experience. Most cases offer a variety of conclusions
All-new game mechanics, first-rate graphics, and involved sleuthing make Sherlock Holmes: Crimes & Punishments a great adventure game.
Crimes and Punishments is the best Sherlock has been, but it's just short of great
While an excellent step in the right direction and a guaranteed hit among fans, the layperson may find too many faults to enjoy the experience extensively.
Overall, this is the best Sherlock Holmes game we've encountered and a very auspicious debut for the consulting detective on Switch. This is far from a lazy downgrade, with developer Frogwares presenting a full-featured and compelling experience from start to perhaps-too-soon finish. It looks great and plays brilliantly, with only occasional annoyances and some weak (though thankfully skippable) puzzles to knock it down a peg. The fact that the game is willing to allow you to get it wrong means it feels less prescribed and inevitable as other titles in the detective genre, and that's quite refreshing. A little ironic that it took one of the form's oldest characters to finally land such a novel approach.