Top Critic Average
Artistically and graphically it is sublime, and initially at least there are some neat moments to behold, but the rest of the title including, crucially, the gameplay, simply does not hold up to scrutiny.
If Unravel gains strength from its single-mindedness, it also never succeeds at becoming more than what it seems: a modest, melancholic but ultimately heartwarming effort.
Coldwood did put their hearts into Unravel and I can definitely feel that when I play. But despite his woollen charm, Yarny stayed well away from my own heart strings.
Unravel has great visuals but falls short on the gameplay side. Many unfair parts and the same riddles through the whole game degrade Unravel to a mediocre experience.
Review in German | Read full review
Unravel is truly something special, and full credit to both the developer, and indeed EA, for stepping back from the blockbuster nonsense to back a more personal, artful project. It's a beautiful game about human emotions and memories, and while I hope there's never a sequel, I cannot wait to see what this team comes up with next.
Unravel cherishes the best moments in life while recognizing the hard battles we sometimes face as families, all wrapped up within delightful gameplay and stunning scenery. The atmosphere is so compelling that I couldn't help but feel like a piece of my own story was wrapped up in the game with the rest of the photo album. It's rare but a special thing when a game manages to impart a story that touches strings deep in the heart, and Unravel manages to meet and exceed this feat. Get ready to have all the feels.
Unravel is an endlessly surprising game in so many ways that it's tough to pinpoint exactly what makes it all work so well. It feels like the game equivalent to your favorite art house movie, where it speaks a message that is both universal, and yet completely personal to you. Even beyond the artistic, the game functions well on a technical level, delivering both great graphics and fantastic music, while also hitting on some great gameplay. Trial and error deaths get in the way, and some puzzles might frustrate, but overall Unravel is a triumphant experience from start to finish.
Unravel's appeal goes far beyond pretty levels. Beautiful, poignant and with an iron grip on your heart, Yarny manages to effortlessly deliver a wonderful platformer and a bittersweet message.
Yarny heads a fantastic 2D platformer that suffers from one or two issues, but ultimately becomes one of the more enjoyable experiences in recent memory. The music is peaceful, challenges are introduced intelligently, and the visual design is stunning. Unravel is an absolute delight of a video game.
Exploring themes like love, environment, family and loss, Unravel has the potential to be an emotional undertaking for the player. It's an experience that was quite intense for this particular reviewer. It is a wondrously constructed game born of love and culminating as an incredibly, beautifully bittersweet, emotional adventure. Filled with heart from its opening to the cessation of the credits, it will wow you, make you smile and make you cry. Gamer or not, you need to play Unravel.
Unravel is something special. After my 10-hour journey, I called my parents and some good friends in its honor. Though you may not pick up the game, maybe it will help you take notice of the bonds in your life, even when they are worn and tangled.
Despite some flaws, Unravel is an injection of warmth and love, providing an incredible storybook adventure that's filled with wondrous memories that people can relate to.
Unravel is a unique piece of art in a gaming world filled with first-person shooters and epic AAA titles. It's not perfect, but it does a great job challenging one's brain, while delivering some visually stunning scenery to make you forget you're working hard to progress and push through. Certainly a must-have for 2016.
It might be tempting to write off Unravel as another indie-made platformer, but you'd be denying yourself a surprisingly deep puzzler with an unmeasurable amount of charm. There might not be much replay value, but you'll be glad you took the time to see it to the end.
Unravel is a fleeting yet enjoyable experience, with great gameplay and production design. Experienced players may find it too easy, but it's a gorgeous blend of story and gameplay for everyone else.
Unravel took me on a surprisingly thoughtful and reflective journey, which encouraged me to appreciate the small and the insignificant with every step. As a puzzler it has charm due to Yarny's engaging skills, but as a platforming experience it's less remarkable. But to judge it solely on these mechanical aspects would be to overlook its greater achievement: the way it provokes subtle and complex emotions through the use of nature and nostalgia. It all makes for a sincere, warm-hearted, and extremely likeable adventure.
ColdWood has succeeded in a handful of bold ways with Unravel. It is showing EA the value in smaller, quieter games. It also feels like another fresh take on the side-scrolling platformer. And while Unravel drove me mad a couple of times, I was mostly thrilled by its wonder and adventure.
Unravel is a solid (if flawed) puzzle platformer wrapped up in beautiful visuals and emotional moments. It's like a Christmas sweater. It's not perfect, but you're compelled to love it just the same.
Unravel Two is still an experience worth playing. The introduction of cooperative does not hurt the solo experience and the challenge levels give an idea of how far the seemingly simple mechanics of the Yarnys can go.
Review in Spanish | Read full review
Coldwood Interactive has managed to generate a refreshing new take on the puzzle platformer, starring an endearing protagonist that will steal your heart. For those looking to scratch that puzzling itch without having to bite of something as overwhelming as The Witness, this will prove to be a more than adequate salve. As long as you are not a fan of scissors, that is…
In many ways, Unravel comes as a surprise. For one, EA isn't exactly your go-to publisher when it comes to smaller, riskier projects such as this. Then there's the developer, ColdWood Interactive, itself. Based in Umeå, Sweden – which explains a lot about Unravel's artistic influences – the team has worked on titles such as PlayStation Move Fitness and The Fight which, although serviceable, haven't bag them many accolades.
Unravel wowed us when it was first announced and its safe to save the loving man of yarn has brought a heartfelt story to the next gen. While its puzzles slowly lose and sense of challenge, the stunning environments more than make up for it.
Unravel is pure charm from start to finish. It's not going to redefine the platformer genre, but it's a wonderfully atmospheric and enjoyable title with solid gameplay and delightful visuals. Sometimes, a heartfelt game is enough to make you smile. A short length and some annoying quibbles detract a bit from the experience, but it never lingers on any one idea for too long. Yarny is one of the most adorable game characters, and his adventure is certainly worth experiencing for gamers of all ages.
When everything comes together, there’s a beautiful flow to Unravel; there’s a tranquillity to moving through these stunning environments and exploring its past. Sadly, the game design and platforming interrupts this flow and breaks the immersion, weakening the impact of what is a relatively strong game conceptually and thematically.
That being said, fans of great visuals, physics-based puzzles and cute characters can overlook the game's ‘basis’ and jump in and enjoy a game that truly delivers in its core elements.
Unravel is absolutely gorgeous to behold but it is held back by its simple gameplay design. Yarny is great and the game does a remarkable job of building his character and making players care for him.
Ultimately, Unravel might not be everyone's cup of tea but its gorgeous environments, challenging puzzles and heartfelt story definitely make it worth for anyone that wants to sit back and 'experience' a video game of true craftsmanship. Unravel was a joy to experience and if you can put down a couple of hours for a game made by some passionate developers then your money will be well spent on Unravel.
On the surface, Unravel appears to be a simple puzzle-platform game that offers a moderate challenge, but has little in the way of impediments to progression. Scratch a little deeper, however, and it becomes clear that communicating the sense of place and atmosphere, as well as telling what is a very touching story is really the goal here.
Unravel is a welcome change to the EA rosta and a lovely tale that will have you feeling all warm inside – like sinking into a warm bath that eventually gets a little cold with time. Yarny is an adorable and utterly believable lead who tells the aging woman's story well, allowing you to embellish it with your own experiences.
Unravel succeeds by coupling together a thoughtful, moving story with challenging platforming scenarios and a gorgeous presentation that brings out the best from EA's "indie" side. It may leave you stuck in a few places, but this is one of those games that certainly won't, ahem, string you along.
Unravel isn't a bad game on any level but it can be frustrating and the margin of error is not very forgiving for some of the puzzles. Nonetheless, it does have its moments of glory which did keep me interested and motivated to finish the game. Graphically, it's a beautiful looking title on the PlayStation 4 but at times it is hampered by the puzzle mechanics but its story without words is a combination of melancholia and hope.
As a metaphor for the ties that bind a family together, Yarny and Unravel are exceptional; beautiful, and invoking a quiet contemplation, It's just hard not to wish it was a better game.
Unravel liefert eine packende Geschichte in einer wunderbar verpackten optischen Präsentation, schafft es aber das gesamte Spiel über nicht wirklich den Spieler wirklich zu integrieren bzw. zu fordern. Die diversen Rätsel und Gegner lassen zwar große Herausforderung und spielerisches Geschick vermuten, sind aber immer wieder viel zu simpel gestrickt und wirken (wie der großteils des Spiels) nur wie eine schöne Kulisse die euch auf der Reise begleiten soll.
Review in German | Read full review
This year's most beautiful game so far, Unravel doesn't quite display the design prowess to match its wonderful visuals, but it's nevertheless an enjoyable, charming experience. And in Yarny, EA has an adorable new mascot.
Ultimately, Unravel presents itself as an unspoken story of lost love and a yearning for the past. Protagonist Yarnie is instantly loveable and is possibly one of the most likeable videogame characters in recent memory. The game shines through its stunning visuals, heartfelt soundtrack and unique platforming elements creating a truly unforgettable experience. Unfortunately, gameplay does lack substance, as it can be completed in just six hours and lacks any real replay value. These criticisms fortunately fail to tarnish the beauty and tranquility that is forever on display.
Unravel is artistic to its core; it makes up for its limited complexity by shaping an atmosphere that draws you in and makes you see Yarny as more than just a cute mascot, with music that's both mood appropriate to the game and a relaxing soundtrack outside of it.
From the moment that little ball of red yarn tumbled down the old woman's steps to the last bit of yarn that I strung from place to place in the old woman's memories, I enjoyed almost every step, swing, and catapult. The emotive little Yarny had me feeling for him as I traversed the dangerous terrain with his ever unraveling figure. Though the gameplay falls victim to ebbs and flows of being too frustrating at times and too easy at others, it was still an overall enjoyable experience. Like the fading memories of the old woman, it may not stick around in your immediate cognizance, but taking this expedition with Yarny over a weekend afternoon will certainly make an imprint on your heart.
Unravel strengths lie more in its heart-warming story than offering compelling gameplay. Even though there are some thought-provoking puzzles, they're few and far between. There's no doubt Yarny is quite the adorable little mascot who has good intentions, but a video game can't succeed on good intentions alone.
This generation has seen a glut of puzzle platformers grace the PlayStation 4, but fortunately for those interested, Unravel is absolutely one that deserves attention. While it feels like more could have been done with its mechanics, the game's charming and has a great lead character. It's also sublimely presented. It's not quite the epic yarn that we were anticipating, then – but Coldwood's meticulous needlework makes it worth a look at least.
If you're looking for gameplay that could be called anything better than unobjectionable (or you simply aren't a fan of platforming), you may be better off somewhere else. Yet, even if you fall with the latter, Sahlin and Coldwood Interactive's persona which permeates the title is hard not to support.
Unravel's wonderful sights and sounds won't escape your own memory so soon. But assessed purely on gameplay, it's everything I tend to fear about indie projects; Beautiful, heartfelt, but like Yarny himself, not robust enough.
While the minimalistic and allegorical storyline isn't a traditional one, Yarny's fairytale-ish adventure will surely touch the hearts of most people, and the audio-visuals will leave them breathless, since they aren't fantastic just when compared to the indie gaming world, but fantastic, period. Unfortunately, and although Unravel has a couple of good things going for it, the element of gameplay didn't receive the same love as the rest of the package, as it constantly goes from fun to boring, and from boring to irritating.
Unravel is disappointing on several levels, simply because it rarely steps outside the box mechanically to deliver a fun or interesting experience. The narrative is what drives the game, and even some of that feels obtuse at times. I wanted to love Yarny and his adventures, but the game wrapped around it is simply mediocre in design to the point that as brief as the journey was, I simply wasn't having fun pushing through it, which is sad because Yarny appears to have more heart than most bigger-budget games.
Overall I found this to be a fun game to dip in and out of, but because of how challenging it quickly became, I found it wasn't a game that I could sit and play continuously for hours on end. A quicker pace may have helped Unravel to appeal more but potentially at the risk of losing its unique charm and character. Despite this, Unravel is a good game that with a few tweaks could see a much improved sequel come to fruition.
Over the course of my seven hours with the game, it was an enjoyable, simple and easy experience. Unravel doesn't do anything special with its gameplay or narrative, though it does have a magnificent soundtrack and stunning visuals. If you're a person who is a hardcore platforming fan, you will most likely be very underwhelmed with Unravel, but if you're looking for a fun, easy and light experience, then maybe this game is for you.
The iffy puzzles and tedious backtracking in Unravel sadly cannot be fixed by switching to an easy mode as the game doesn't offer any kind of "just play the story" mode. That's a shame since the world and likability of the lead hero make the kind of adventure I love to get lost in. The price of $19.99 is fair for a campaign that lasts just under seven hours and, if you want to get all the collectibles, can probably go up to ten. I'm not giving up on Unravel, though. I think with better controls, fairer puzzles, and more leniency with the string allotment, Unravel 2: Enter the House Cat could be a real winner.
Oozing charm and sentimentality, it won't just pull at your heartstrings, it'll tie them up in great big wooly knots, attach them to a boulder and drop them off the edge of a cliff.
Unravel puts all its cards on being cute and charming while having repetitive, lackluster gameplay. If you're looking for a very casual cute game, you might forgive its shortcomings
In the end it feels very much as though EA was interested in adding a game with "heart" to its portfolio, but didn't take the time to stop along the way and ask themselves what that really means. It falls just as flat as Yarny's appeal, and it's a shame. There's the spark of something wonderful here, and hopefully any further excursions with Yarny will reveal a more intimate tale that we can all get behind.
Unravel can deliver some picturesque desktop wallpaper, but when in motion, this 2D platformer becomes a frustrating puzzler that expects you to know more than you've been taught.
Despite all of its cutesy posturing and promises, Unravel is still looking to fill some kind of void. And I'm not sure if that void is its shortcomings as a mood board, as a videogame, or a cloying digestible basket of "feels" for EA.
Two weeks ago I went to a doctor and they told me it might be cancer. Not a thing anyone wants to hear. I came home, told my editor I'd probably take a few days off work, and then launched Unravel. Why? Because I wanted to think about literally nothing at all.
Unravel is an ode to cherished memories, but doesn't create any of its own. It is gorgeous to look at and listen to, but its repetitive, sometimes laborious and frustrating, puzzles undermine the game's relaxed tone without offering much in the way of a challenge.
Cloying adorability is Unravel's saving grace. Propped up on a crutch constructed from mawkish sentimentality, it gets away with a fair few missteps and manages to claw together a smattering of memorable moments. This pretty shell, however, is undeniably a shell, and no amount of pretty little animations can make up for a total drought of engaging game design.