Top Critic Average
Shadow of the Beast hits many right notes for that old-school difficult feeling, even with infinite lives. It's been made more accessible for all walks of players, but that doesn't mean all players are rewarded equally, pushing for practice and building those skills all while giving extra pats to those who tame the beast. It's a rather brilliant method for bringing an old-school difficult game in front of more people.
Not all remakes are successful, but Heavy Spectrum's new take on Shadow of the Beast is a triumph across the board. It has enough nostalgic throwback to draw in fans of the original, but plenty of updates for a new audience. I sincerely hope we can count on them and Sony to return to the lands of Karamoon for Shadow of the Beast II.
Shadow of the Beast may be presented as an indie video game, but has the production value of a triple-A title thanks to Sony being behind the project. Outstanding graphics, a well-crafted story, and great gameplay provide the full package. Though it may be short, there are plenty of reasons to replay your favorite levels again.
With its excellent side-scrolling platforming based experience, smooth battle system, intriguing narrative style, excellent graphics and high replay value, Shadow of the Beast is definitely a quality product. The lack of originality and somewhat unresponsive controls will be issues for some, but the well designed experience makes it easy to get past them.
I've never been very good at games that have you mastering combos and chasing high scores, so I'm quite surprised just how much I enjoyed chaining together attacks in Shadow of the Beast. The game, whilst quite short, just begs to be played over and over as you chase scores and unlock secrets, and the inclusion of live feeds which pop up and tell you when one of your friends has beaten your score is a clever way to keep you playing. Storytelling annoyances aside, it's a solid and polished game with just the right amount of nostalgia for us oldies.
Shadow of the Beast was a huge surprise for me. I wasn't sure how they'd bring the franchise back and talk on the game went very quiet before it was suddenly released. It's a game filled with some insanely cool creatures, worlds, and enemy designs, along with a soundtrack that absolutely matches that, and some really fun moments. I still don't understand the online element of gift giving or quick time event fighting, so there is that, but that's an extra element anyways.
Shadow of the Beast takes the original Commodore Amiga's platform-combat gameplay and brings it bang up to date with plenty of exploration, and a more sophisticated fighting system. The result is a thoroughly enjoyable platform game that features an interesting story, entertaining combat, and excellent audio-visuals. The main campaign doesn't take too long to beat, but the game packs enough secrets and unlockables to keep you coming back for more.
Shadow of the Beast präsentiert sich als solides Remake, versteift sich aber zu oft auf den Nostalgie-Faktor und vernachlässigt vor allem den Gameplay-Bereich. Nostalgiker und Fans der Serie werden mit einer soliden Geschichte und sehr viel Fanservice beglückt, aber für Neueinsteiger bietet der Titel leider im Gesamtbild etwas zu wenig und hinterlässt keinen bleibenden Eindruck. Wer dennoch einen schönen und vor allem brutalen Side-Scroller mit einer netten Geschichte für Zwischendurch sucht, sollte mit Shadow of the Beast trotzdem seinen Spaß haben.
Review in German | Read full review
Shadow of the Beast does quite a few things right and I can appreciate its different battle system and lovely world. Its also still annoyingly frustrating sometimes and currently overpriced.
I'm probably being more harsh on this game than it deserves, but for the price point there is an enjoyable title here. You just need to give it time to grow on you. Hopefully gamers out there can look past the flaws that I seem to be hooked on.
An oddly eclectic yet ultimately satisfying side-scrolling action adventure, Shadow of the Beast remains a solid and enjoyable gory brawler though it demands tolerance of its myriad of idiosyncrasies, some of which are far more forgivable than others.
The new Shadow of the Beast is good, but not as good as the fans would like. It's still quite fun, but the story mode is pitfully short, which is the biggest problem. However, if you decide to discover everything it offers, you'll certainly spend a few entertaining hours here.
Review in Czech | Read full review
With many nods to the original games and a compendium of retro unlockables, this re-imagining of Shadow of the Beast is a game not just concerned with moving forward, but with looking back in detail at its forebears. Stilted platforming and a short story don't prevent the deep, satisfying combat and multifaceted levels from being worth experiencing more than once. And when you're done, the very first game awaits in all its glory for you to discover – maybe for the first time.
Shadow of the Beast is a small and passionate videogame, perfect for nostalgic players, but that doesn't stand out for any particular feature. An enjoyable entertainment, while it lasts.
Review in Italian | Read full review
Shadow of the Beast is a solid revival of an underappreciated part of gaming history. It's great to see it exposed to a new audience over 20 years later as it provides a brief, yet exciting journey.
Shadow of the Beast has impressive production values and combat mechanics that improve over the original, but weak platforming and poor design decisions greatly hamper the experience.
Shadow of the Beast is a tribute and a modernization of the namesake action game that Psygnosis developed in 1989 on Amiga Computer. It shows some impressive art works, a captivating style, and create an original setting, but the story mode is impressively short and the gameplay is far from being well designed and responsive.
Review in Italian | Read full review
Shadow of the Beast is an average arcade brawler that offers a smooth combat system that has a surprising amount of depth to it. With a playtime of around 4hrs to complete, the game relies heavily on whether or not the player wants to trek through the dull levels for a second or third time to discover all the game has to offer. Fans of the original game and those who enjoy old-school arcade brawlers will enjoy their time with Shadow of the Beast.
Shadow of the Beast somehow takes fast and brutal action and makes it feel slow and clunky. The game isn't terrible by any means, and even has some very enjoyable visuals, but there's just too many frustrations to make it feel like a fun, cohesive experience.
As a missed opportunity, Shadow of the Beast is a sublime one. The powerful juxtaposition between the Beast, his enemies, and the natural world, is a worthy theme to explore, and the bloodletting that the Beast gets up to is both visceral and entirely appropriate to that theme. That the developers really struggled to explore the concept in any meaningful depth is disappointing, but nonetheless, Shadow of the Beast is ultimately worthwhile.
Shadow of the Beast is pretty to look at, but poor level design and lack of reward leaves the player frustrated and disappointed. It's evidently bursting to share nostalgia with the world, but that fondness ultimately thwarts the game's potential as a current-gen brawler.
A game that had the potential to not only evoke memories of a classic franchise, but also stand alone on its own two feet, Shadow of the Beast stumbles and doesn't quite live up to the potential it clearly has. There are some lovely looking areas and when the combat sticks, it's enjoyable. The problem is that there are more moments of pure frustration than delight, including control issues and that unfathomable decision to force you to unlock native language subtitles. If you're after a blast of nostalgia and nothing else, however, the original 1989 title is included in the game as an unlockable, but this remake doesn't really add much to the legacy of the franchise.
Shadow of the Beast is an action title whose combat simply isn't particularly enjoyable. Throw in some off-putting map design, and you have a game that's a shadow of what it could have been.
Sony is quickly making the PS4 the de facto place for mid-tier gems with the likes of Alienation, Firewatch, Helldivers, and Transistor available on the PlayStation Store. Shadow of the Beast simply doesn't pass muster. A little more time spent tweaking its controls and technical issues may have resulted in a better game but as it stands, it's one you can safely avoid.
Shadow of the Beast is a good looking game, but ultimately the game comes off as a failed tribute to the original that puts all its money on the wrong horse. Heavy Spectrum’s work on the designs and narrative is admirable, but ultimately Shadow of the Beast is merely a shadow of the original.
In trying to re-invent a classic that was never really any good to begin with, Shadow of the Beast becomes a cautionary tale about how nostalgia is sometimes better left in the past.
Shadow of the Beast is as dull as it is brown, which is to say extremely. The platforming is clunky, the AI is bad, the story requires multiple playthroughs, the game defies its own logic, and it reeks of other laughably awful design decisions. Don't bother with this beast.