Shoot 'em up fans will be put off by the overall monotony of FullBlast's gameplay but it definitely looks and sounds great.
Though FullBlast is just a pretty middle-of-the-road title it’s not going to win any awards, and there are certainly multiple indie titles out there that are better in a variety of areas. That said, it isn’t as aggravating as some at the top and not as boring as many at the bottom so since it is also budget-friendly it is at least deserving of an audience. If you were hoping for a shooter with a slightly slower pace that is more forgiving FullBlast is a fine choice.
FullBlast is a vertical scrolling shooter that will be sure to hit you in the nostalgia feels as you play through its 12 levels of single or coop action. The game is reminiscent to the arcade shooters of the 80's and 90's. The game supports a heavy metal soundtrack that will keep you pumped up as you shmup your way through multiple levels with 4 mini bosses and 3 mega bosses.
FullBlast is a cool vertical shooter which offers a decent amount of content if you opt to play all the levels. The 3D environments make for an interesting battlefield, especially when the screen begins to rotate and you see all the buildings below spin around as you’re taking out the alien invasion. The music is almost a Rock compilation and fits the mood perfectly, it really gets you pumped for showing these E.T.s who’s boss! Just like other Ratalaika Games titles, I would advise you to carry on playing after the 30 minute platinum as the game only gets better as you progress through all 12 levels.
FullBlast is a weak offer in its genre. It's more similar to free flash game than anything else. It's expensive, even for its price.
Review in Polish | Read full review
Too many modern shmups are bullet hell shooters, so it’s refreshing to play one that doesn’t totally flood the screen with bullets at every moment. With decently fun gameplay, easy Achievements/Trophies, and a low price, FullBlast offers just enough bang for your buck.
FullBlast is an average scrolling shooter that will provide enjoyment for an hour or two. The main problem is that it is far too easy, and its ideas are consistently being stretched too thin