Top Critic Average
Project X Zone 2 succeeds by following the simple sequel formula that many developers seem to ignore: use what worked with the first game and try to fix everything that didn't. This is flat out a better game than its predecessor. It's better paced, the action is more eye-catching, and the story is told in such a way that you don't have to be familiar with the properties covered to enjoy it. Plus it has Segata Sanshiro and his amazing Sega Saturn. Let's see those losers in Hoshido and Nohr try and match that.
Project X Zone 2 is a deeper, more satisfying experience as it is greatly improved from the original in every single way. It's a shrine to a great cast of characters we've grown fond of over the years, carefully crafted by people who love these characters just as much as we do.
My minor gripe about cutscenes aside, PXZ 2 is a game that combines disparate characters and game licenses tremendously well. From the opening moments it balances being both ridiculous and entertaining with a story that packs in more time travelling than perhaps any story in history. Gameplay is excellent, mashing together tactical RPGs with a combo system that I couldn't get enough of. While I missed the original Project X Zone, this sequel has more than grabbed my attention. I certainly won't be missing a potential third instalment.
Even with the mediocre localization effort, it's hard not to appreciate the huge story and fun gameplay in Project X-Zone 2. Regardless of if you've played the original or not, it's a game that can and will steal hours of your time. For those looking for their next big adventure, especially with no new Pokémon or Yo-Kai currently available, Project X Zone 2 comes along at the perfect time.
A single battle in Project X Zone 2 can drag on forever, and its overarching story doesn't make much sense. Still, its hilarious character interactions and chaotic fights embody what a video game should be: Fun.
Project X Zone 2 is a smash fest of several high-profile series that meet together in a gorgeous-looking tactical RPG. An indispensable game for those who follow the series featured here, it could prove to be too repetitive in some moments but dedicated players who will be attracted by the giant amount of fan service on display will have plenty to do.
Review in Portuguese | Read full review
As convoluted as it is, Project X Zone 2 presents a memorable experience that embraces the madness that it soon descends into. Some flaws persist from the first game, but those looking for more of the same can take comfort in that it readily delivers.
Like its predecessor, I got enveloped in Project X Zone 2 and kind of hate myself for it. But I enjoy the hell out of it, and if hearing Chris Redfield call Leon "Future Leon" with a straight face is wrong, I don't want to be right.
If you enjoyed the original title, then Project X Zone 2 should appeal because it does everything the first title did but better. If you are new to the series but a fan of some of the various franchises represented here, it is also worth a look.
All in all, Project X Zone 2 is an enjoyable experience that improves upon some faults present in its predecessor, while adding in some interesting new features. The storyline may fall a little flat, but the amazing presentation and engaging gameplay will be more than enough to keep you hooked. Naturally, a game such as this will be more appreciated by those who are more familiar with all the different franchises being represented, but don't let that scare you off if you're new to most of them. Overall, we'd highly recommend that you pick up Project X Zone 2 - it's a colourful, crazy and fun SRPG that will likely entertain gamers of all skill levels and interests.
Project X Zone 2's overall plot is pretty basic, but the focus is clearly meant to be on the numerous gaming characters, and their humorous banter with each other. The mixture of RPG combined with strategy and fighting in the combat gives the game a unique feel, even if the formula does get a bit repetitive at times.
Project X Zone 2 is an improvement over the original game in a lot of ways but still maintains some of its fundamental flaws. The core combat and game design have sped up the base gameplay, but it still suffers from an overly slow pace that contributes to the game feeling long and bloated. Fans of the franchises will enjoy the fun crossover elements and engaging experience, but general SRPG fans may find the title too slow to hold their attention. There is a simple and satisfying appeal in seeing Phoenix Wright help Heihachi beat the living daylights out of Metal Face, and at the end of the day, that's what Project X Zone 2 is about.
Project X Zone 2 doesn't hide his "more of the same" nature, offering a well-proven gameplay. Nevertheless, the very low difficulty level and the plot bland, make the game exclusively suited to the great roster lovers.
Review in Italian | Read full review
Project X Zone 2 still isn't the home run of a crossover one would hope for, but with a wittier script and improved gameplay mechanics, it's undeniably a step in the right direction.
Project X Zone 2 is a videogame for videogame fans. It's not likely to present you with a huge challenge, nor does it take an immense amount of skill to be any good at it, with the tactical gameplay a far cry from genre greats such as Fire Emblem or Shin Megami Tensei. However there's a vast number of characters and content for fans of a particular ilk to revel in, and the spectacular battling is a highlight that never fails to amuse.
I understand I shouldn't expect the depth of SRPGs like Disgaea to build up a team from scratch, but I would like to feel like I was a part of the situation and not simply watching like a coach from the sidelines. Once that's a possibility, I will totally be onboard with PXZ as a series. But as enjoyable as this can be one battle each sitting, it overstays its welcome. But I'm happy it exists, and takes the concept that established characters can be played with like the Play-Doh these devs may have snacks on as children.
This strategy RPG is a clever way to let fans of the Sega, Capcom, and Bandai Namco library jump into their favorite worlds with ease since the events have little to no bearing in the canonical continuity. The cast is pure fun but is soon overwhelming, where normally standout characters can hardly get a word in on the already impenetrable narrative.
A delicious helping of fan service and cracking character diversity and interactions between one another is the reason to own Project X Zone 2. As anyone that has played the previous entry or Namco × Capcom will be fully aware, the appeal is in so many beloved characters, new and old, from up and down the industry coming together in an ultimate all-star SRPG, with references fans of the represented series will appreciate. The repetitious and overdrawn nature of PXZ has carried over here, and it rarely feels like much strategy is involved, but even with these issues and its naturally nonsensical plot, it would be remiss to overlook PXZ2; the very fact it exists is reason enough alone to pick this dream collaboration up, if not as a decent backup to the latest Fire Emblem entries.
Project X Zone 2 features a large cast of likeable characters and some great visuals and animation, but is hindered slightly by its repetitive gameplay and weak story.
A fun romp if you recognise enough of the characters, with enough surprises to keep you guessing who will show up next. Fighting mechanic is simple and stays that way throughout, and hasn't changed since its predecessors on the PlayStation 2. Writing is focused on gags and references rather than staying true to original sources, but will entertain so long as you can endure a boob joke once in a while.
While it's a pretty simple strategy game, so don't expect the satisfaction that you get from Fire Emblem or Disgaea from these battles, there are some new touches that add some much needed depth to the formula.
Ultimately, Project X Zone 2 boils down to a healthy heaping of fan service for weebs, or anyone who's familiar with the franchises included. While the story can be slow and plodding, it also has some decent gags and a lot of self-awareness that helps drive each crossover encounter.
If the developers went back to the drawing board and designed a strategy RPG from the ground up and implemented the systems present in PXZ2 they would be off to a great start. However an overly long introduction that becomes boring after a few hours distracts from what is otherwise a decent game. If this game had a tighter story, trimmed up the dialogue, and improved upon its technical performance by reducing slowdown, it would be something special.
Your mileage depends heavily on your appreciation of the characters and callbacks to familiar games. The tactical gameplay doesn't stand on its own, but the character interactions are fun
Project X Zone 2 does a great job improving on almost every element from the previous game. The problem is that they also made the game easier; this removed any strategy needed, and so the experience has become rather dull. It is admirable that they made so many improvements, but with the total lack of challenge, it was all for naught.
Judged against other tactics games, there are so many better options on the 3DS that Project X Zone 2 doesn't rate. Don't come expecting deep gameplay or even inventive updates to distinguish it from the previous game. PXZ2 is much more interested in matching up a diverse set of mascots for maximum humor and references to classic Japanese game series, which it skillfully handles most of the time. Nostalgia can only take PXZ2 so far in a lengthy campaign of average strategy gameplay, but it's an engaging old-school reunion while it lasts.
For a certain niche crowd that has the patience (or plays the game in short bursts), this'll be right up their street, but for the rest of us, it's nothing special.
Project X-Zone 2 is a dream crossover on paper that falters in execution, failing to excel in any area beyond unabashed novelty. The quality of the cast and engaging juggling mechanic are the most you'll likely get out of this crossover RPG.
Fan service isn't always for everyone, and with Project X Zone 2 overflowing with it, people are going to be turned off. I honestly don't think it could be any other way, though. Project X Zone 2 isn't for newcomers to its various represented series. It's for fans that have stuck by these venerable franchises for years. It shows how rewarding a zany bordering on nonsensical crossover can be, and it's unfortunate that more developers feel they can't take the risk to potentially alienate audiences with other properties.