Saros

MightySaros header image
87

Top Critic Average

91%

Critics Recommend

Eurogamer
4 / 5
IGN
7 / 10
TheGamer
4 / 5
GamesRadar+
4 / 5
Game Informer
9.3 / 10
GameSpot
9 / 10
Giant Bomb
3 / 5
Tom's Guide
4.5 / 5
Creators: Housemarque, PlayStation Studios
Release Date: Apr 30, 2026 - PlayStation 5
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Critic Reviews for Saros

Saros' narrative often feels at odds with the kind of experience it wants to be, but there's no denying this is another top-tier action game from Housemarque.

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Saros tries at an interesting and ambitious story it isn't always able to effectively tell, but Housemarque has once again proved that its bullet-hell sensibilities mesh incredibly well with fluid and challenging action.

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It feels like one big adventure, and you’re only privy to one piece at a time. Delving into the depths of a foreign planet would usually be off-putting to me as a cozy gamer, but the world of Carcosa drew me in.

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Some of the later boss fights are magnificent in their cinematic splendor.

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Saros’ biggest shortcoming is that I was not as emotionally invested in its narrative and characters as I hoped to be. The plight of team Echelon IV did not move me, but I was fascinated by the abrasive world, the heartless Soltari corporation, and I was intentionally and successfully left wanting more from its engaging mysteries. I don’t share this sentiment for the gameplay, however. Moving, shooting, improving (both in stats and skill), winning, and even losing is an unequivocal joy, and I only wish I could write this final sentence faster so I can hurry up and get back to planet Carcosa and attempt another run.

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Saros is a phenomenal game that flips Housemarque's roguelite formula on its head and improves upon its spiritual predecessor in every conceivable way.

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I will never dislike a game that looks this good and plays this well. But the lessons that Housemarque learned from Returnal resulted in a game that is less than the sum of its parts.

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Tom's Guide

Unknown Author
Tom's Guide

Saros is a relentless, exciting and demanding rogue-lite shooter that combines cinematic spectacle with tight bullet-hell combat. It's a marvellous follow-up to Returnal, that retains the best bits of its predecessor while sanding down its (minor) rough edges. It pulls very few punches, but will have you saying "one more run" on a loop.

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