Top Critic Average
Currently, Bloody Alloy: Reborn feels more like an Early Access title or proof-of-concept than a finalized product, so it is hard to recommend unless you love beating your own high scores and are starving for a fast Strider-like experience.
With an exhilarating combat system and all the right intentions, Blood Alloy: Reborn had the potential to become an excellent score-based title. As it stands, however, its glaring omissions mark it as a missed opportunity.
If it was only a matter of bug fixes, control adjusting, and overall rebalancing, the final judgment would be much more positive, because, when Blood Alloy: Reborn is at its best, it is truly magnificent, since it seamlessly blends rapid shooting, sword fighting, and platforming, with addictive and challenging high score-chasing - plus it looks and sounds fantastic. Sadly, the problems begin when one realises that there's not really much to do here, with pleasure soon giving way to boredom.
Although fun for a little while, Blood Alloy lacks variety and fails to capture the player’s interests. At its best, it’s a fast paced run ‘n’ gunner that fails to explain itself; at its worst, it’s dull, buggy and makes use of cheap techniques to keep players torturing themselves.
Blood Alloy: Reborn is a title that doesn't give a good name to its developers. If they just copied the classic Metroidvania recipe, the situation could be quite different, but at the moment, the game resembles a demo or a beta version.
Review in Czech | Read full review