Blood Alloy: Reborn
Top Critic Average
Critics Recommend
Critic Reviews for Blood Alloy: Reborn
Suppressive Fire Games releases Blood Alloy: Reborn after a failed Kickstarter campaign, but problems with basic gameplay elements hinder a title that had potential.
Currently, Bloody Alloy: Reborn feels more like an Early Access title or proof-of-concept than a finalized product, so it is hard to recommend unless you love beating your own high scores and are starving for a fast Strider-like experience.
Blood Alloy: Reborn could have been something special, but it's a clear victim of limited funding and hurried development.
With an exhilarating combat system and all the right intentions, Blood Alloy: Reborn had the potential to become an excellent score-based title. As it stands, however, its glaring omissions mark it as a missed opportunity.
I have to give it to Suppressive Fire Games; Blood Alloy: Reborn has a great set of guts
If it was only a matter of bug fixes, control adjusting, and overall rebalancing, the final judgment would be much more positive, because, when Blood Alloy: Reborn is at its best, it is truly magnificent, since it seamlessly blends rapid shooting, sword fighting, and platforming, with addictive and challenging high score-chasing - plus it looks and sounds fantastic. Sadly, the problems begin when one realises that there's not really much to do here, with pleasure soon giving way to boredom.
Although fun for a little while, Blood Alloy lacks variety and fails to capture the player’s interests. At its best, it’s a fast paced run ‘n’ gunner that fails to explain itself; at its worst, it’s dull, buggy and makes use of cheap techniques to keep players torturing themselves.