Top Critic Average
Aegis of Earth is a tricky game to consider. The overall experience is actually a fairly solid one, even allowing the various issues I’ve previously mentioned. For its relatively cheap price tag, you’re given hours upon hours of gameplay and a pretty challenging experience.
Despite suffering from low production values and lack of variety, Aegis of Earth: Protonovus Assault is a solid, if unexceptional, tower defense game. It may have nothing new to offer, but the combination of tried and tested mechanics with a dash of teen-soap drama turn its eleventh-hour attempt to organize humanity’s last line of defense into an adequate diversion.
Aegis of Earth: Protonovus Assault is a game that blends light city management and JRPG characters/plot with a rotational take on tower defence. Alone, each of these parts is not that great, but they work so successfully together that anyone with a minor interest in these types of games will likely enjoy the final product. Likeable characters, a simple but complex enough tower defence system, and a good coherency to the entire package make it a solid recommendation.
Aegis of Earth: Protonovus Assault is a safe tower defense game. Its rotating zones of units is a novel approach to changing up the gameplay a little bit, but at the end of the day this is yet another tower defense game in a genre full of them. But it does have anime-inspired cutscenes and characters, so it will appeal to a certain niche of gamers. Outside of some blocky textures, there’s nothing terribly wrong with Aegis of Earth — but there’s also nothing groundbreaking here, either.
Aegis of Earth has one interesting idea and… that's about it. With its simple mechanics, okay story, and generally unimpressive presentation, it's okay for a portable game for quick bursts or killing time. However, those seeking more engaging tower defence titles best look elsewhere. This game has a place, but were it not on a portable console, would likely be in for an official reprimand. As-is, it fits in just well enough with the 'short spurt of play' ideology that makes it acceptable for a handheld title.
Aegis of Earth: Protonovus Assault isn’t necessarily a bad game. It’s got a good idea that blends city management with real-time strategy battles, and is genuinely a fun experience. Unfortunately the repetitive gameplay, dull story and overall lackluster presentation strike a sour note and make it less than desirable.
If you're a fan of its anime art or simple tower defense mechanics, Aegis of Earth: Protonovus Assault might be worth your time, but it doesn't exactly have any major selling points.
“Aegis of Earth: Protonovus” is a refreshing take on the genre despite its budget feel. The use of a rotating ring mechanic provides a different experience but the game can get repetitive during extended play. Despite its rough spots, however, this game still can be fun, especially in short bursts. It’s not for everyone but tower defense fans will likely enjoy it.
Aegis of Earth: Protonovus Assault is proof positive that one good idea can’t carry a title. The central gimmick is a good one, but there is just no reason to subject yourself to a game so unambitious and condescending.