Top Critic Average
Reigns has a unique blend of humour and game mechanics which are perfectly suited to mobile play. It is accessible enough to dip in and out of, but once you’ve played through it a couple of times, you’ll have seen pretty much everything it has to offer. That said, for those few hours, Reigns is definitely worth swiping right for.
Reigns is glorious. The power of choice, distilled to its essence, heavy with consequence, and a game that clearly delights in its cloistered malevolence. May it reign forever. But… maybe on your phone rather than on your PC.
The real strength of the game is the crisp and enjoyable writing that's full of sly jokes, which play on your expectations and tell a novel story in a completely new way.
A wonderful dip-in, dip out strategy game which appears very simple at first but has a surprising amount of depth, addictiveness and intrigue. Perfect for mobile but still good for longer sessions on desktops.
Small in scope, this card game is well polished. Simple mechanics and complex choices combine to make an intriguing, amusing and very enjoyable game in Nerial’s Reigns.
For a game that’s so simple, Reigns is very easy to get absorbed in. Your kingdom evolves in a much more subtle way than your traditional management sim, but also in a more meaningful way. While there’s a lack of variety in cards that tend to crop up, there’s also enough depth and variety in general to keep you going for quite some time.
Reigns is shrewd and playful, with a straightforward interface and a handful of terrific twists thrown in for good measure. Whenever things risk getting too stale, a new event or set of cards can turn up to keep one hooked, and a single playthrough won’t uncover all the secrets, as well as the ways to meet some grisly fate.
Reigns provides hours of entertainment for a cheap price. Presenting more of a balancing act than a moral dilemma, it can be equally as satisfying as it is frustrating at times. One thing it always does, though, is keep players interested.
Reigns is a Python-esque text adventure rougelike played out with the swipe-mechanics of Tinder. If that sounds at all appealing, then Reigns is absolutely worth the small investment. Light and undemanding, it offers short, great bursts of play perfect for the mobile platform.
My favorite moments in Reigns came from making a critical mistake and watching my regime crumble before my eyes. The knowledge that no error would bring my experience to an end kept me entering every situation with an open mind, rather than trying to preserve my kingdom. I sent a lot of good men to their deaths in Reigns, but I still feel better about myself than if I had spent that time on Tinder.
Reigns relies on a combination of humorous wit and discovery to hook the player, and it is extremely effective at first. The frequency of discovery early on makes it genuinely fun experiencing new interactions. However, the simplicity of the game becomes its downfall after a while when challenges become more difficult and obscure.
I’m not entirely sure what I expected when I began Reigns, but I am certain that it wasn’t a humorous yet dark trek into my own psyche. In the end, I came out on the side of lightness though: I can now enjoy ruling my people at a leisurely pace.
Despite the fact that you can easlity bored with Reigns, it sould be noted that this game was a lot of fun to play. Each you play, you are a little wiser and know what you will need to do in order to keep the kingdom balanced. $2.99 is a great price for a game that tests you on many different levels.
I blame Reigns for its mistakes. Its repetition, its maybe too hidden story behind random cards and a choice system maybe not as exploited as it deserved. But I don't blame it for being short. Reigns may not be a very polished experience but is a unique one, and that's worth more than the money it costs.
Review in Spanish | Read full review
While there isn’t much to do after your first playthrough, Reigns is a short and sweet micromanagement adventure game filled with quirky characters and amusing conversations.