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Devolver Digital, Nerial
Aug 11, 2016 - PC

OpenCritic Rating


Top Critic Average


Critics Recommend

8 / 10
The Jimquisition
8 / 10
70 / 100
3 / 5
IBTimes UK
4 / 5
We Got This Covered
4 / 5
8.5 / 10
Paste Magazine
8 / 10
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Reigns Media

REIGNS - Launch Trailer thumbnail

REIGNS - Launch Trailer

Reigns Screenshot 1
Reigns Screenshot 2

Critic Reviews for Reigns

For a game that’s so simple, Reigns is very easy to get absorbed in. Your kingdom evolves in a much more subtle way than your traditional management sim, but also in a more meaningful way. While there’s a lack of variety in cards that tend to crop up, there’s also enough depth and variety in general to keep you going for quite some time.

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Reigns is shrewd and playful, with a straightforward interface and a handful of terrific twists thrown in for good measure. Whenever things risk getting too stale, a new event or set of cards can turn up to keep one hooked, and a single playthrough won’t uncover all the secrets, as well as the ways to meet some grisly fate.

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While there isn’t much to do after your first playthrough, Reigns is a short and sweet micromanagement adventure game filled with quirky characters and amusing conversations.

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Swipe left and right to guide your kingdom to victory or die trying, in a simple, charming but sometimes infuriating mobile game

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Reigns is a Python-esque text adventure rougelike played out with the swipe-mechanics of Tinder. If that sounds at all appealing, then Reigns is absolutely worth the small investment. Light and undemanding, it offers short, great bursts of play perfect for the mobile platform.

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Reigns provides hours of entertainment for a cheap price. Presenting more of a balancing act than a moral dilemma, it can be equally as satisfying as it is frustrating at times. One thing it always does, though, is keep players interested.

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Small in scope, this card game is well polished. Simple mechanics and complex choices combine to make an intriguing, amusing and very enjoyable game in Nerial’s Reigns.

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My favorite moments in Reigns came from making a critical mistake and watching my regime crumble before my eyes. The knowledge that no error would bring my experience to an end kept me entering every situation with an open mind, rather than trying to preserve my kingdom. I sent a lot of good men to their deaths in Reigns, but I still feel better about myself than if I had spent that time on Tinder.

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