Despite a very slick-looking 16-bit environment and lifespan that covers several game modes, there's less to Exile's End than meets the eye - the game may look superb for a throwback to previous gaming generations but its rater flawed level design, monotonous feel and somewhat repetitive and uninteresting exploration make it an experience that does not live up to its expectations and which can't but wonder that if some things had been done differently, the game could be overall much better.
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Exile’s End is not a game you should avoid, but with the many quality games on eShop, it makes it hard to recommend. The game does a nice job to recreate the experience it was looking for, but failed at making what these games make fun: the interesting level design and challenge.
Exile’s End is so successful at being old school that you could probably convince someone this really is from 1992.
Still, the game is fantastic, and after playing it for my Exile’s End review, I can recommend it to both older gamers and those just getting started since it is a very polished experience.
But it’s also true that Exile’s End is not great. It’s just mediocre and it’s not optimized for the Wii U. While I got a kick out it, I suspect many of you will become bored or frustrated. Even I started leaning on online maps to find everything (breakable walls are rarely differentiated). It’s one of those games I’m torn on recommending. Watch some videos. Your mileage may vary.
I enjoyed playing Exile’s End on PlayStation 4 as it certainly reminded me of old-school games from “back in the day” and scratched that particular “more Metroidvania, please” itch. I highly recommend you get this one on PS4, especially if you’re looking for a game that will not try to over-explain things or to make your journey an easy one. If you want a challenge, this is the one for you.
Playing Exile’s End involves a lot more aimless running around than it should.
With a high level of difficulty and a pixelated aesthetic, 'Exile's End' is an affectionate tribute to a decidedly different era of gaming. My time with 'Exile's End' was decidedly mixed, although I must admit I'm not in the target demographic of players that really enjoy this type of experience. I admired the visual and sound design for creating some truly creepy environments, and for serving up a loving tribute to the Commodore 64/Amiga era, but I was left a bit more cold in the gameplay department. Getting lost in expansive, empty 2D maps isn't exactly my idea of a good time, and I've never been one to get terribly excited about "old-school" difficulty. With that said, fans of this sort of isolated retro experience might get a real kick out of Marvelous' take on the genre.
Exile’s End is a good action-platformer that checks all the boxes of a good Metroidvania, but does so without much pizazz.