Top Critic Average
Most of the levels feel like they’re in a weird place where they’re too long to say this is a casual game you can pick up and put down, but too short to keep you glued to your seat for a couple hours.
Rad Rodgers returns to the essence of the great platform classics of the' 90s, bringing its own personality. Despite its short duration, Rad Rodgers is a 'must' for lovers of the genre.
Review in Spanish | Read full review
Rad Rodgers: World One is a nicely crafted platform game that blends together features taken from the best platform games from the past, ranging from Super Mario Bros. to Donkey Kong Country. With its humorous writing, nice level design, smooth gameplay and multiple references to classic games, Rad Rodgers: World One is a title that fans of the genre will surely enjoy, despite its lack of true innovation, short length and some performance issues on less powerful system configurations.
At the end of the day, Rad Rodgers: World One is a cute first taste of a throwback platformer. The game is not particularly long or deep, but it's an enjoyable romp. It's fun to play and has solid level design and enjoyable mechanics, but the nostalgic throwback theme is wasted on generic foes and settings. Fans of old-school platformers will find a lot to like here, including a number of jokes clearly designed for them, but newcomers might find it too generic.
If games were rated strictly on audio and visuals, then Rad Rodgers would be a ten out of ten. Unfortunately, the gameplay itself doesn’t do quite enough to live up to the same standards.
The restless Rad and foul-mouthed Dusty debut on PC with the first episode of a new series. Their adventure is a classic run'n'gun, like the ones we used to play in the '90s. It puts on the plate six levels and an awful boss-fight, mixing platforming and shooting in a very trivial way.
Review in Italian | Read full review
As for whether or not you should grab Rad Rodgers: World One, I’d say give it a go. It may not be the second coming of retro gaming or an outright classic, but it does still have the potential. If Interceptor Entertainment can make this a success, I have a feeling that the eventual World Two and beyond will iron out all of the bugs and turn this adventure into a must play for old-school fans.
A gorgeous, funny and well-thought out concept falls down when it comes to the meat and bones of combat, enemy AI and gameplay flow. Similarly, some may feel cheated that the game contains scant few levels, despite how fleshed-out they may be.
All in all, anyone wanting to know how not to make a platformer should play Rad Rodgers. It's a surprisingly good example of all the wrong ways to go about it. Anyone else should probably avoid this title.