Shadow Heroes: Vengeance in Flames MastheadShadow Heroes: Vengeance in Flames Masthead

Shadow Heroes: Vengeance in Flames

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Game Information

Available on:PCNov 22, 2016

Developer: Allied Games Inc.

Genres: Action, Strategy

Episode 1 of the 5 part series. Discover the mystery of a broken land: Shadow Heroes is an episodic fast paced strategy tug of war game that can be played alone or with players from around the world. Manage your troops as they charge head first into battle using weapons, magic and tactics. Hire new units and customize their load-outs with items you have collected over time. Upgrade your items using components left over after battles to make them stronger and give yourself an edge in combat. Can you find the enemy's weak spot and exploit it? Are you able to react accordingly to counter your opponent's strategy? In Shadow Heroes, you play through a series of battles that escalate quickly and vary depending on your choices. Based on the game mode, you will have different objectives. Game Modes: Assault - Standard game mode, eliminate an objective to win. Timed Assault - Eliminate the objective within a time constraint while enemy groups await to ambush you. Commanders - Eliminate the enemy commanders who inspire nearby units with their powerful aura abilities. Onslaught - Survive against all odds versus an increasingly powerful enemy force.
Shadow Heroes: Vengeance in Flames - Official Trailer thumbnail

Shadow Heroes: Vengeance in Flames - Official Trailer

Shadow Heroes: Vengeance in Flames Screenshot 1
Shadow Heroes: Vengeance in Flames Screenshot 2

Reviews

Cubed3

Eric
5 / 10
Cubed3

Shadow Heroes: Vengeance in Flames is a definite throwback to old games, which in itself is great, and there are some pleasing ideas included. When the game is on point, it can be fun watching the waves hit each other. The problems, though, are the user interface is simply too buggy, glitches are ever-present, and it is just too hard to do things that really need to be made much simpler. The lack of easily doing basic tasks, like selecting units, moving the camera, or buying items, grates too much with repeated play.

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