Top Critic Average
Revenant Saga is a slightly above-average throwback RPG on Switch, with a 10-20 hour main quest (there is also a post-game dungeon if you're into that sort of thing). For a budget-priced retro-style JRPG on Switch, Revenant Saga mostly delivers what it promises. Just don't expect to see anything new or done better than the games it was inspired by.
Revenant Saga as a throwback RPG adventure that gets more right than wrong and while it has seen releases on a handful of platforms, I think the Nintendo Switch is actually a very natural home for this recently released title.
Revenant Saga is a by-the-numbers JRPG that will scratch your itch for a portable 90s-esque game with its charming characters and entertaining turn-based combat. However, those that want a meatier role-playing experience should look elsewhere for their fix.
Revenant Saga is a good game, but that's about it. It makes such minor changes to the standard turn-based combat that they feel inconsequential. For diehard RPG fans, or even people looking for a game to satiate their love of the genre, this will do the trick just fine. However, they shouldn't expect to see too much they haven't already seen before.
Revenant Saga sets out to offer a simple, throwback JRPG on Switch, and while it certainly ticks those boxes it doesn't actually end up being very fun to play. An unremarkable story, uneven presentation and interface issues hold this already unambitious effort back, and while it brings some excellent ideas to the table — like battle Transformations and single-handed control — they're not enough to recommend the experience. If you're starved for an old-school RPG on the Switch, I Am Setsuna is still your best bet at the moment — otherwise, the 3DS' treasure trove of turn-based adventures awaits.
Overall, Revenant Saga is decent for what it is: a low budget RPG to help pass the time. It's not wholly unremarkable, thanks to its charming cast and solid battle system. The storyline also has a couple of interesting moments. Is that worth the ten or so hours it takes to see the main quest to its conclusion? That depends on if the player has the patience for dealing with stress free and mundane trips through towns and dungeons. All in all, this game is inoffensive, but not terribly compelling.
Where Revenant Saga summons strength in the ideas for its combat systems, it falls short in nearly every other regard. It’s never pleasant to have to rag on a game, but there’s a lack of care with the whole experience more than anything. And, if the developer doesn’t care enough, then the general impression that the player is left with leaves them not caring as much about the world that they are placed in. And that is a worrying flaw to have.
Revenant Saga contains a worthwhile story premise that tragically gets lost in the midst of an altogether poor experience. JRPG fans may find some enjoyment in the combat mechanics, but for everyone else, not even its reasonable price should tempt you into this.
About the best thing I can say about it is that it's not overly long, which in itself will sound like a criticism to some, but after witnessing Persona 5 ruin itself by being fifty hours long, I've come to admire JRPGs that know not to outstay their welcome. Revenant Saga at least knows that its ability to hold my attention is limited.