Warhammer: The End Times - Vermintide: Karak Azgaraz
Warhammer: The End Times - Vermintide: Karak Azgaraz Media
Critic Reviews for Warhammer: The End Times - Vermintide: Karak Azgaraz
Ultimately, Karak Azgaraz is a strong DLC offering, adding to a great combat experience, it’s just such a shame that there are so few players online to play with.
Honestly, it's really not bad. While the attempt at a greater story is nice and the new maps are welcome, it's just that it's not really worth talking about unless someone is already invested in the base game. The story is thin, there aren't really all that many new mechanics (two new weapon types is about it), and the rat killing is just as fun as ever. Think of it like seconds at a meal. Nice if the meal was enjoyable, but someone isn't going to suddenly change their mind on the quality if they weren't interested before.
Much like Vermintide's main campaign, Karak Azgaraz sports a fairly thin narrative with a structure focussed on encouraging repeat visits, which makes it perfect for those wanting to farm for new gear courtesy of the recent Quest and Contracts update. Fat Shark has provided a solid excuse for lapsed rat catchers to jump back into the Warhammer universe and release that residual pent-up rodent rage. There's a flagon of Dwarven grog in it for you.