Top Critic Average
A surprisingly deep RPG experience that is as dynamic as it is customisable. The cast is completely up to the player, making it a unique experience for each and every person who plays it. The narrative is on the light-side, but that makes it perfect for short bursts at a time.
When I first looked at Miitopia I honestly thought it was going to be an incredibly simple RPG meant for a younger audience. While the game is simple and somewhat intended for younger players, it still has a look and feel that almost anyone can enjoy regardless of age or experience level. While sometimes too easy and simple, Miitopia is still a lot of fun and worth checking out.
There are some games that aren't meant to be taken seriously. Miitopia is one of those games. It's consistently fun, lighthearted and silly. Focused on character creation and interactivity instead of deep gameplay mechanics, Miitopia stands out as an easygoing alternative to the traditional RPG.
It may not be for everyone, but for the more creative of players, Miitopia is a dream. It's genuinely funny, utterly engrossing, and worth the asking price just to see yourself striding valiantly through a forest with Professor Layton, Judge Dredd, and Lady Gaga in tow. Countless hours of playtime (with much more in store for those willing to complete everything there is here to offer, including the bestiary and the post-game content) ensure anyone, from the RPG-uninitiated to the Dragon Quest aficionado, will find plenty to love here - just don't expect anything too complex.
Miitopia is a special game, marrying the quirky style and interactions of Tomodachi Life with fun, addictive RPG-style gameplay and progression. It's a fitting celebration of the Mii concept, perfect for short bursts of play, and an absolute riot with the right group of Miis — if you've ever wanted to take your friends on a grand adventure, complete with silly cosplay and relationship drama, this is a perfect way to do it. Its streamlined take on the genre won't be for everyone, but for players willing to relinquish some control and trust in their Miis, Miitopia is a wonderful ride.
Miitopia may seem like a simple, artificial RPG simulation with Mii, but the humoristic narrative tone underlined by such absurdly customizable protagonists suggest to take some distance from the deceptive classicism of this quest, that reveals an ironic look at the genre. The focus on the relationships between these avatars, their freedom in combat along with the randomness of the gameplay elements add life to the whole experience, creating a special position for the player, neither actor nor spectator, yet deeply involved. Whether it's considered as an introduction to RPG or a satire, Miitopia doesn't lack character, and wonderfully embodies the role.
Review in French | Read full review
Miitopia has been created to make the most of Tomodachi Life's world, although distances itself from the second to have its own personality thanks to resulting mix of Mii, social relations and RPG elements. It's a cool title that will revitalize your Nintendo 3DS this summer.
Review in Spanish | Read full review
It's admittedly simple and repetitive. The game, however, oozes charm and high comedy depending on your real-life relationships with the people your Mii characters are based on. It's basically like Thanksgiving with relatives, minus the stress.
If you're a younger gamer that has never jumped into an RPG experience, then this simplistic adventure might be the game to start with, as it contains all the traditional elements of a turn-based RPG. For more seasoned gamers out there looking for an RPG good time this may not be for you, as your eyes should be on the Xenoblade-type experiences of the world, rather than entertained with a Mii world.
Behind its Street Pass Game skin, Miitopia is a fresh, extravagant and curious RPG that is not safe from tedious and repetitive parts but it has nice and unexpected surprises too.
Review in Spanish | Read full review
Endlessly silly, strangely addictive, and easy to play thanks to the auto-battle feature, Miitopia is a delightfully ridiculous game which is perfect for the casual gamer in search of a reason to smile.
With the easy 30-hour campaign behind me, I'm having a great deal of fun with the post-game content. There are new maps to unlock, new classes to discover, and daily quests I can conquer. I could easily stop playing now and dive into something a bit meatier, but the pleasant nature of Miitopia, as well as seeing so many poorly recreated famous faces in random roles, is a curio that deserves to be kept in my 3DS until I see it through to the very end.
While many Nintendo fans have moved on with the release of the Nintendo Switch, Nintendo is proving that the 3DS at least has a little life left with games like Miitopia. The game certainly isn’t for everyone and is far from the most in depth experience you’ll have this year, but it’s hard to deny that I had fun while playing Miitopia.
Miitopia isn't a game for everyone but it sure has its audience. Especially gamers that liked the StreetPass games or Tomodachi Life. Parents should definitely look out for this game though if they want to introduce their kids to the gaming world in an easy and fun way.
Review in German | Read full review
Miitopia is a simple yet appealing JRPG, expecially for the ones who fell in love with the craziness of Tomodachi Life. Just don't expect a full scale, ambitious JRPG because you won't find it here.
Review in Italian | Read full review
Miitopia is an interesting and fun adventure game that gives the player a margin to shape the events. The control over the characters is a very welcome point and its long lifespan will ensure a lot of fun and involvement, even though it's impossible not to feel that the player's role remains too passive throughout the experience.
Review in Portuguese | Read full review
I wasn't expecting to like Miitopia as much as I did, but it certainly had me hooked until the end. It's deceptively long despite its rather basic premise and while the first two thirds are somewhat restrictive, the final third is when the game really comes into its own and shows off its true potential with compelling mechanics that are surprisingly deep. Miitopia is an odd duck for sure, but one that is very hard to put down once the hooks are in.
It's almost like a proof-of-concept for Mii characters that's arrived a little late (after all, it's been over a decade since their introduction). I wouldn't really call it a game, because the gameplay isn't the main focus. Miitopia is about having a pop star RoboCop fighting a dark lord Pikachu; the absurdity of the randomness that comes with filling a video game world with whomever you darn well please, and there's something to be enjoyed from that.
Miitopia isn’t a fantastic game, but it’s a great casual RPG for fans of the genre, and an even better introduction for newbies to the world of role-playing games. If your kid is the type who longs to go on the epic adventures they see you playing all the time, I’d recommend it for sure. If you’re looking for a satisfying RPG experience for yourself, I might wait for a price drop or go play Bravely Default again.
Miitopia is a strange and creative game. It takes the kooky little Mii characters and brings a little extra dimension to them while remaining bizarre and entertaining. The RPG element of the game is lacklustre, but the interpersonal relationships and friendship bonds are what makes you want to keep playing.
Miitopia is not going to be for everyone. On one hand, it has a quirky charm to it that some gamers will love. The little comments the Mii's make, the ability to cast the various characters in the game, the vast assortment of outfits and weapons (silly and otherwise). For some gamers, this will be like curling up with a warm cup of cocoa. For other gamers, it will be fun for a couple hours, and then just become painfully boring and repetitive.
It's a good different game because it steps outside the walls of what RPGs have always been, even if it doesn't do so entirely flawlessly—which is why it can't be great.
I went into Miitopia expecting an absurdist adventure filled with whacky humour and zany writing, and while it didn’t quite deliver on that, I found something else to enjoy in the experience.
Miitopia will win you over with laughter, but not in the same baffling ways as Tomodachi Life once did. There’s little chance that you will play a wackier game this year, but Miitopia‘s undoing lies in how quickly repetition sets in. Quirky but lacking depth, there’s untapped potential for a grander adventure if Nintendo choose to revisit the idea.
Miitopia is a quirky and entertaining RPG-lite in very short bursts, but unfortunately the game doesn't have all that much to offer outside of a few goofs. The lack of substantial player involvement leaves it feeling too automated and the experience grows stale, fast.
Miitopia is a great entry into RPG’s for young or new gamers and can offer some laugh out loud moments. That isn’t enough to make up for the long campaign, repetitiveness, and bland battle system to warrant your $40.
The game doesn't last too long for JRPG standards (around 30-35 hours) but this feels like a fun 15 hour game stretched out with long periods of boring grind. You eventually do get everyone back, making the last part of the game a better experience towards the end. But while Miitopia makes up for a lot of things with its charming appeal, its faults are still pretty evident.
I like Miitopia, but I can't really recommend it to anyone. Maybe people who still regularly play Miitomo (do people still do that?) but other than that… Just, don't bother. It's a game that plays itself, and you're supposed to derive your entertainment from simply watching things happen. It's a struggle to suggest this even to younger gamers - I can see what Nintendo wanted to do here, but Miitopia is honestly a flop.
While a party can contain up to four members, players only directly control themselves. One can even set autobattle to have battles play out without having to interfere. The whole battling process is pretty hands-off, and can be sped up with the press of a button, which can make Miitopia a nice game to have on in the background or play in very short bursts. In longer gaming sessions however, the experience can really drag.
At the end of the day, Miitopia really is a letdown. It tries to bridge Tomodachi Life and the JRPG genre, but without adding anything that would make the gameplay endearing. I could only recommend this game to someone who is looking for a quick pick up and play game for short play sessions but doesn’t want to get invested in a extremely in-depth JRPG.
In an industry where it seems like just about everything has been tried before, Miitopia's willingness to try something new is commendable, albeit uninteresting in execution. It's a simple game with a couple great ideas that are often let down by a story that is too timid to step outside its comfort zone.
Miitopia feels like a missed opportunity. It's a game that starts and ends strong, but falters in the many, many hours in-between. Its jokes and gags quickly grew stale, and its charm wore off quickly. And then it kept going, for dozens of hours on end. I imagine if players are on the hunt for a game that's slightly more complex than what they'd find in Street Pass plaza, Miitopia might be that game for them. For players hunting for more hilarious and unpredictable antics from Miis like they once saw from Tomodachi Life, it seems like that dream remains just that. A dream.