Tokyo Dark Reviews
Taking a mix of point-and-click controls and conversational style, mixing in a heavy dose of visual novel story approach, and being all wrapped up nicely in an anime trapping with a gripping tale of intrigue to boot, all helps to make Tokyo Dark a very intriguing prospect indeed. With a twisting and turning mystery to work through, and many different outcomes to the story, this latest offering from the Square Enix Collective is right up there with last year's Goetia as another indie-gem not to be missed.
Tokyo Dark has a story that will pull you in and beat the hell out of your morality. The dark story and beautiful graphics create this amazing adventure game and prove that point and click games aren't dead.
Overall, I have to say that Cherrymochi did an absolutely stellar job with Tokyo Dark: the graphics and music are great, the animated cutscenes are a wonderful touch, and the amazing level of detail that went into the choice and SPIN attribute system is great. Whoever said that "the beauty is in the finer details" is absolutely correct. Despite playing as detective Ito, strictly speaking, your choices and attitude describes who she is, even though she is also given her own personality at the beginning of the game. Tokyo Dark is a game that gets you hooked and keeps you there, all throughout the game, and maybe even past the end.
While the game does offer a New Game+ mode, it offers little replayability other than the discovery of all the endings, including the games “true ending.” Mostly revolves around playing the same story over and over again, but does little to explain this mechanic or even give a reason to why Detective Ito is reliving these sequences exactly. Not that I need one but it does detract even further from the immersion.
At times, Tokyo Dark feels like it would have been better as a pure visual novel, but despite some repetition, its storytelling comes through to make it an intriguing—and sometimes disturbing—experience.