While Senran Kagura: Burst Re:Newal probably isn’t winning any “publicly playable” awards, it definitely isn’t something to cross off your list just for that. So why not give it a try, or at least listen to the awesome soundtrack, and sacrifice yourself to the will of the dance.
I had a lot of fun playing Battle Princess Madelyn, and if you want that retro feel of Ghouls and Ghosts without the mounting blood pressure, or at least not as a fast increase as Ghouls and Ghosts, definitely give Battle Princess Madelyn a shot.
Ultimately, Gensokyo Defenders feels like something that would be more at home as a tablet or phone game, just with higher specs. If you plan on using your Switch more as a mobile style device, rather than a console, Gensokyo Defenders feels a lot more “right”. That being said, there isn’t any issue with it as a short and sweet time waster for a console. You can pick up a mission or two, and complete them in 10-15 minutes without too much hassle. Gensokyo Defenders would definitely appeal to those looking to make their Switch more of a mobile handheld, or those who enjoy a good tower defense style game.
Overall, Crashlands is a solid choice if you’re looking for a little less hectic, more role-playing experience than some of the other “survival crafting” games out there. These types of games do tend to be a lot of the same thing over and over again though, so make sure you know you may be in for the long haul if you really get into the game.
All in all, I came away pleased with the experience. While I did know all the plot twists from the anime, the game was still fun and short enough to pick up a chapter here and there. While Punch Line really feels more like a handheld or mobile experience, it’s still a lot of gags, fun, and good music. If you haven’t seen the anime, now you can play it, so get out there and don’t stare at the panties!
Essentially, Deep Sky Derelicts suffers from what is essentially a pacing whiplash, alternating between being rather bland and being rather addicting. If anything, I’d suggest trying to get some more variety in battles, whether that be on your own part or from the devs, and increasing the encounter rate, or at least providing an option to adjust it, to help make the game not feel like a purely exploration game instead of a turn-based strategy style. While certainly not for everyone, it does have the draw for those who enjoy turn-based, strategy, and deckbuilding style games. Those coming from Darkest Dungeon would also probably find Deep Sky Derelicts a good next step in their game list.
Shadows: Awakening has a lot of promise, but is held back by some clunky controls and awkward combat situations. While the realm swapping gimmick and multiple characters to switch between on the fly are certainly nice, there isn’t really anything else that truly sets it apart. If you’re up for something a little easier or different than Diablo, or you want an introduction to the genre, Shadows: Awakening would definitely interest you, although you may want to wait for it to go on sale.
With a timer and handy teleportation gates strewn about areas, Dead Cells certainly feels a lot faster paced than most of the other rogue-like games I’ve played. Even the combat, with liberal use of the dodge roll, feels a lot more fluid and technical. With a fresh soundtrack that I felt really captured the ambiance of each zone inside the castle, and some pretty dang nostalgia inducing pixel style graphics that aren’t grossly overdone or under-styled, Dead Cells is certainly a game I’d recommend for any fans of the rogue-like genre who are looking for a challenge, especially since there is such a wide array of platforms to choose from.
Mary Skelter: Nightmares is definitely one of my favorite dungeon crawlers, whether it be characters, music, battle system, or tone/theme, I just had so much fun playing it the entire way through. With some seriously messed up looking bosses, handy warp points, and Hameln, Mary Skelter just had so much I enjoyed. I can tell you for certain that I'm eagerly anticipating the sequel that's been announced, and I hope you'll enjoy this game as much as I did.
To be perfectly honest, Scarlet Curiosity may not really appeal to you if you aren’t a big Touhou fan like I am, but on the plus side, it also isn’t the cost of a full game either, so if you get it on sale, you probably won’t feel too let down if you don’t end up enjoying it. Despite the occasional frame rate drop here and there, which I attribute to my old computer, Scarlet Curiosity actually ran smoother than I expected, and the control set-up felt really natural to play on a keyboard. As far as Touhou fan games go, Scarlet Curiosity is pretty looking and sounding, and while not as long or in-depth as a standard game, is also simple enough to pick up or ease back into, and low cost enough to at least give it a chance. So get ready to head into Gensokyō to help a vampire and her best meido out!
Overall, I’d say Hakoniwa Explorer Plus is a quirky little adventure game with a lot of interesting gags, a solid base mechanic, although it may need some slight tweaking, and enough big boobed/butted large bosses to easily identify the improbably female boss cast. While there are a lot of aspects that need a little touching up, such as the supped speedy rate at which your weapons deteriorate, the gags, simple gameplay, and school swimsuits will probably have you coming back for more.
Overall, Touhou Azure Reflections is a really great spin-off with its own fresh gimmicks and playstyles, with enough of a challenge for veteran players, while easy enough for new players to get into. With a solid soundtrack and interesting characters, a great beginner tutorial and some nice variation with accessories, Azure Reflections is a fine game if you’re looking for more Touhou in your gaming diet, or if you’ve been interested in getting into the bullet hell type games but have never known where to start.
Overall, I'd say Strange Journey Redux gets 8 pixies out of ten. It's really solid with some interesting gimmicks and solid gameplay, but it just doesn't quite have the oomph to substantially set itself apart from the crowd.
Overall though, X-Morph has a decided charm to it, and while the main alien computer things voice bothered me, the amount of enjoyment I got out of shooting up tanks and convoys with my friend in the co-op mode well more than made up for that. There was screaming and yelling, vying for turret space, and lots of cheering when we finally won.
Ultimately, Steins;Gate 0 is a novel. A rather good novel, with interesting, unique, and ironically very 'human' characters, but a novel nonetheless, so you're enjoyment will be dependant on how much you like the storyline, although I can say I really enjoyed it.
Remember those weird and awkward days of trying to fit in in high school? Well, they're about to get weirder. And awkwarder. A retro style game about that crazy and scary period of time during high school, you can follow the poster child for weird and dorky, Daryl, as he tries to make sense of his teenage years. Also, dimensional rifts and brainwashing, strange creatures, and super powers.
Hey ho hunterino! You’re moving on from Moga, Dundorma and Bherna and heading to the New World to continue your hunting exploits, are you? Don’t forget to bring back a souvenir! But not Dung. That wouldn’t be cool. The Monster Hunter Franchise is a series I’ve put more time into than planning for my future. With an average of 400 hours per game since 3U, and with my first being “Monster Hunter” for PS2, I’ve been hunting for quite some time, and I feel confident in saying that Monster Hunter World really outdid itself. Whether it be the ease for new players to get into, the ‘honed’ weapon movesets, the gorgeous environments, or the quality of life improvements, Monster Hunter World has something for veterans and newbies alike.
I feel like I’m doing things slightly backwards here, as I reviewed Zwei 2 first, and now the first. Well, I did say I wanted to see it released, and it is, so I’d call that a win. While the first zwei certainly shows its age, it’s a charming adventure through a fantasy world filled with puns, monsters, puns, conspiracy, and puns. Did I mention all the puns? There’s a lot, and they’re great.
Under Night In-Birth is a 2D fighting game coming to us from French Bread and Aksys Games. With a heavy Type-Moon vibe to it, a nice selection of characters, and a solid combat system in place, if nothing else it's certainly a solid entry into the fighting game genre. There are plenty of different modes to try out and the combat is fluid making it easily accessible to newcomers or those that aren't particularly good at fighting games.