Overall, Touhou Gensou Skydrift is an absolutely great racing game. While combining the feel of both a Mario Kart title with closer to F-Zero style gameplay, challenging yet fun courses, and an amazing soundtrack, Skydrift will definitely meet your racing needs. No prior Touhou world knowledge is needed either, and with a large cast of characters to choose from, it's really fun to figure out what tag-team combo you like the best. Although the number of courses may be on the smaller side, they're all really fun, especially once you've had some time to practice on them. If you're looking for a tide-over between Mario Kart titles, or just want something a little different from them? Touhou Gensou Skydrift is definitely for you.
Overall, Root Film is a great mystery style Visual Novel with some Phoenix Wright style interrogations, just with only words instead of evidence. The characters are all quirky and entertaining, the mysteries are usually quite reasonable to figure out, and if not the interrogation is a little easier on subjects that may be unknown. There are some localization issues, but those can be fairly easily overlooked for the story. Could Root Film have been better? Yes, there's room for improvement, perhaps making the animations a little more dynamic, or adding a little more player interaction to keep the viewer entertained, but Root Film certainly does provide a mystery tale worth exploring.
So, how does Taxi Chaos stack up? Well, it's definitely not going to make you go praise it out on the streets. It was certainly fun for a period of time, that period being about an hour, after which it loses its novelty. I never really played Crazy Taxi as kid, but Taxi Chaos doesn't really instill in me a desire to play Crazy Taxi. Taxi Chaos isn't very chaotic, but there are taxis. There is a bit of personality in the interactions your chosen cabbie has with the passengers, but these get reused so quick you'll know them by heart after about twenty minutes. There isn't nearly enough draw for the game to really warrant much attention. Yeah, I might have had fun with it for about 15 to 20 minutes, but it isn't something I would suggest for anyone looking to really invest themselves in.
Loop Hero may be rather basic in its appearance, but you will soon find yourself rooted in the simplistic gameplay. There's planning, strategy, and enough luck to make you want to kick yourself some runs. The graphics certainly aren't anything special, and the music is only really catching when the boss appears, but you get rather invested in creating your own unique layout. While it can be frustrating in a game to have to repeat the same thing over and over, Loop Hero thrives in this environment. While there may be some frustrating moments when the RNG doesn't go your way, it's really rewarding to see the hero survive through your fabricated gauntlet.
Ultimately, Virtual Stars is a really timely take on the current state of social media and gaming, and just how digital interactions work nowadays. Very relevant given what has recently happened with some JP Vtubers, it's great to see some of this talent reaching Western audiences, even if only as a few snippets. There's even a TV in the main hub that plays Vtuber clips you can watch. If you enjoy the Neptunia franchise, Vtubers, or just looking for an anime inspired shooter/hack and slasher, I really do implore you to check out Neptunia Virtual Stars.
Overall Undermine is a really good roguelike with a lot of well implemented mechanics. Is it breaking any molds? Not really, but the implementation was well done. The environments are large enough that you don't feel guided, but stages are small enough that you don't start getting frustrated being in the same location. There are plenty of randomized power boosts, and the upgrade system is pretty fair about when you need upgrades vs. How much they cost. While my luck may have screwed me over, there wasn't a design choice that did. I was really pleased with Undermine as a roguelike, and with the shorter nature of the stages, it lends itself really well to the Switch and its portable nature.
Overall I found that Kowloon High School is a great combination of genres rolled up in a nostalgic Indiana Jones/Tomb Raider style package. Yes it might be a little dated looking, and it may be a little clunky and awkward here and there, but it has a real charm that just can't be denied. Everything from combat, to ruin exploration, to puzzle solving has that right feeling to it that kept me coming back for more. I seriously suggest picking this up if you are any sort of fan of dungeon crawlers or puzzle solving games with combat mechanics, because this was a really great adventure that felt exactly like that: an adventure.
Overall, Fallen Legion Revenants provides a bit of a mixed bag. Sure it has some improvements over the past titles, but it also feels like it took some steps backwards. The battle system has some nice dynamic movement added and the guard/parry mechanic isn't infuriating, but the system can get extremely overwhelming, especially for new players to the series. The story is told partially in loading screen info which is a little annoying, and the storyline felt a little awkwardly told, as you aren't really getting the whole picture in the beginning, but was still rather engaging. The adjustments that have been made to the Exemplars and how they work are really nice to see, and I was happy to note the old art style was kept. In the end, Fallen Legion Revenants feels like a bit of a missed chance. The story is too interspersed between occasionally drawn-out battles that the pacing gets messed up a bit, and the action wheel graphics felt like a weird and awkward contrast to the rest of the art style. As a whole, Fallen Legion Revenants didn't really do anything wrong, but given how long it's been since the previous titles, I can't say I'm not a little bit disappointed. Is ti worth the price? If you enjoy engaging battles filled with strategy and tactics, yes, I'd say so, but there is definitely room for improvements.
Overall, Tadpole Treble Encore is a cute title that is about as sweet as it is short. While less of a game to sit down to for an extended length of time, there is a sort of old-school cartoon nostalgia from the art style, and the music tracks are well arranged. Despite a few quirks with the gameplay, the progression is rather smooth and fairly intuitive. Tadpole Treble Encore is definitely a niche title, but not one you should shy away from. Yes it may be short, but it's rather endearing and maybe a good starter if you're interested in getting into rhythm style games.
Overall, while not quite at the level of its predecessor in terms of either length or script, Professor Lupo: Ocean still delivers a great puzzle solving adventure with water physics that won't make you cry, challenging yet reasonable puzzles, and a slew of bonus objectives to keep you entertained. There are plenty of puzzles, new monsters to avoid, and it was a great time to be had.