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Salt and Sacrifice

Ska Studios
May 10, 2022 - PlayStation 5, PC
Strong

OpenCritic Rating

75

Top Critic Average

63%

Critics Recommend

Eurogamer
No Recommendation
IGN
7 / 10
Metro GameCentral
6 / 10
Game Informer
7 / 10
GameSpot
7 / 10
Game Revolution
6.5 / 10
Shacknews
8 / 10
IGN Italy
6.5 / 10
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Salt and Sacrifice Media

Salt and Sacrifice: Release Date Announcement thumbnail

Salt and Sacrifice: Release Date Announcement

Salt and Sacrifice Gameplay thumbnail

Salt and Sacrifice Gameplay

Salt and Sacrifice Reveal Trailer thumbnail

Salt and Sacrifice Reveal Trailer



Critic Reviews for Salt and Sacrifice

Eurogamer

No Recommendation / Blank
Eurogamer

Salt and Sacrifice is a riff on what came before, but not an entirely successful one. A tense, fraught combat system with gallons of customisation options carries Ska Studios’ sequel, and boss fights are entertaining if overly tough at times, but the storytelling and narrative designs of Salt and Sanctuary can’t hold up their end of the bargain.

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Salt and Sacrifice is an ambitious sequel that attempts to integrate Monster Hunter mechanics into an already crowded Metroidvania/Soulslike formula. It's not a great mix, but the strength of its core combat, customization, and refreshing co-op still make it worth at least a look.

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Metro GameCentral

GameCentral
6 / 10
Metro GameCentral

Another impressive attempt at a 2D Soulsborne but a less entertaining game than Salt And Sanctuary, with some frustrating combat that doesn't always feel entirely fair.

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I want to like Salt and Sacrifice, and in some stretches, I do. I enjoyed exploring the world, concepts of hunting and crafting, and the moody atmosphere, which kept me continuing for dozens of hours. But its clunky progression systems and many maddening enemy encounters quickly make the fun times easy to forget.

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Salt and Sacrifice imbues its Souls-like formula with elements from Monster Hunter, creating a peculiar mixture that falls just short of realizing its full potential.

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Unfortunately, Salt and Sacrifice discarded way too much to place the focus on multiplayer. The aspects I do like, the exploration and combat, are carried over from the original game. The core Mage Hunt gameplay loop is tedious, and the lack of fast travel made me sick of seeing the same scenery repeatedly. You’ll probably find something to love here if you have a friend to place this game with and enjoy the original. However, as a solo adventure, it’s severely lacking.

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Salt and Sacrifice does a lot of cool things on top of the Soulsborne 2D action-platforming system created for the first game. The focus on hunting mages is a cool twist and getting their components and making new gear was the stuff that’s made Monster Hunter a blast for decades. Even then, there’s plenty to explore in each biome between the mage hunts. I’m not fond of collecting berries for my healing flask and I feel it can get unfair when mages team up on me. However, getting stronger and coming back with enough might that not even multiple mages could stop me made Salt and Sacrifice’s 2D Soulsborne exploration and mage fights an intoxicating quest to wield the very power I was hunting.

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Rough, sometimes intriguing, sometimes frustrating: Salt and Sacrifice does its job, but it doesn't always go smoothly. The Mage hunting sequences are clever, but the pieces of the puzzle sometimes simply don't fit together.

Review in Italian | Read full review