Top Critic Average
Were Hob a tightly-scripted action adventure that guided the player from point to point and told them exactly what was expected of them, it wouldn't be nearly as magical an experience, and certainly not as personal. Making my own decisions (and my own mistakes) makes the impressive, world-changing moments feel like something I did.
Hob creates a magical and wondrous world that adapts and changes thanks to your input. Watching the world shift around you and sometimes underneath you is awe-inspiring and magnificent. Seeing the fruits of your labour literally coming to life is one of Hob’s biggest selling points and makes the game worth playing by itself. The game’s art, world design and wordless narrative all come together to make a genuinely special experience. Some aspects of Hob’s gameplay and systems can hold it back from being truly unique and captivating, but it more than makes up for it through personality and liveliness alone.
Runic Games has something special here and every facet of the game reeks of quality aside from one element. System performance on PS4 has a ton of stuttering or slow down moments. They have already updated the game a few times since it launched and the post support seems great, but this issue is literally my biggest and only issue. In an otherwise fantastic experience, captivating in its grandeur, this always took me right out of the experience. That blemish aside, every time I played Hob, I just got lost in its world, exciting to see everything the game would throw at me next. Exploration, combat, and the world all merge together in such a cohesive thought with almost no frustration, it’s just a sublime experience even with its performance issues.. Hob wasn’t on my list of must play games, or even known games for 2017. Don’t make the same mistake I did, Hob is definitely worth playing and a huge surprise.
Great adventure game which doesn't have some kind of outstanding plot, but keeps you engaged because of how smartly the elements of the world are connected. One of this year's best indie games.
Review in Russian | Read full review
Hob is an action adventure with a stunning visual style, engrossing world and enjoyable combat. It is a standard bearer for what the genre can achieve at this level.
HOB is a game which I was missing for a long time and I didn't even notice it until I laid my eyes on it. The game has a flawless gameplay with so much to unravel and show you. What's not to delve into the ever-changing world of HOB?
Hob is a game that really works on immersing you in its world, and the end result is an experience that feels memorable and moving. It’s not as big on gameplay, but in terms of world-building, Hob is one of the classics.
Overall Hob is a fantastic game and just be on a play list for anyone who enjoys puzzle platformers and wouldn't mind some light RPG elements thrown in. The story is told organically and beautifully through gameplay and has some of the best sound design I've seen in a game.
Hob is definitely a game that is larger than the sum of its parts, which come together almost perfectly to create a truly singular adventure. Hob not have the AAA budget and polish of the franchises it draws inspiration from, but it has lots of heart and something to say, which is impressive for a game without a single spoken word.
If you're a fan of the old-school The Legend of Zelda release, or the newer The Legend of Zelda: A Link Between Worlds on the Nintendo 3DS, then you're going to love Hob on PlayStation 4. It's charming art style, fun gameplay mechanics and clever puzzle dungeons will keep you entertained until the end. Other than some mild framerate dips here and there during areas with more flora and fauna, or during areas like the desert in which lightning bolts come crashing down onto the ground, but this never got in the way of the adventure.
Hob is a prime example for how indie games should be made. It's a true gem for fans of artistic, yet mysterious titles with engaging gameplay, although there are some annoying technical problems.
Review in Polish | Read full review
A pretty good action-adventure, with a fantastic world design. The combat system is a little bit too simple, but the experience is really positive. Recommended.
Review in Italian | Read full review
Runic fans waiting on Torchlight III may be feeling sore, but the developer's decision to take a gamble on something new has certainly paid off. Hob demonstrates just how well this team can create a world and stitch it together with intuitive level design. Although some parts are clearly stronger than others, as a whole Hob is easily one of the best indie games of 2017.
With great level design and a satisfying mixture of puzzles and combat, Hob is one of the most beautiful adventures in a while. From humble beginnings, its scope will often take your breath away.
Hob is a beautiful puzzle action adventure game with an enjoyable sense of discovery. Bringing the world back to life by solving the dungeons was a pleasure, and the painterly quality of the visuals are a treat. The game emphasis exploration over the combat, so the mechanics may feel lacking when compared to other games in the genre. There are plenty of hidden secret for you to find once you complete the main narrative.
Hob is a genuinely beautiful game, as you'd expect from the very talented people at Runic Games, the developer of Torchlight, but I do feel that there could've been, at times in the game, a bit more detail about the world the game's set within, what has happened and why, as wel as more information on Hob himself!
It's a shame that less than tight platforming controls and major framerate issues hinder Hob overall. There is a fantastic game here that will just have to settle for being a really good one.
Hob is a solid adventure game. If you can live with brief moments of frustration when you're lost and nothing is going on, you'll often be rewarded with a large chunk of the game where the pacing is just right and the balance between combat and puzzle elements is fair. Despite a few issues with stuttering, the presentation is exquisite, and the game comes in at a satisfying length. Adventure fans would do well to give Hob a look.
Occasionally the art direction of a game is so striking, so inspired, and so beautiful one cannot help but be awed while playing. Hob, the newest adventure from Runic Games, embraces this notion and around every corner is a new canvas for the player to marvel. But does the rest of the game live up to the stunning art? Let’s dive in.
There’s an awful lot of depth to Runic Games’ action adventure indie game, Hob. Exploration of the huge steampunk-inspired world is exceptionally rewarding: secret rooms can be discovered, shortcuts can be accessed and mysterious green orbs hide in machines and tiny crevices which allow you to level up.
Hob is a beautiful Zelda-like puzzler with fun combat elements that takes place on an enchanting world where nature and machinery alter the landscape as easily as a twist of a Rubik's cube. The wordless approach to the story creates some confusion and the fix camera sometimes results in unnecessary deaths, but never does the time spent with Hob feel wasted.
Hob presents a remarkable visual style, a beautiful world that shapes as the player advances through it and concise gameplay. Even though the developer has chosen to follow a more secure path, some points could be better developed, specially a better polishing in the technical part.
Review in Portuguese | Read full review
Hob is Runic Games’ first, and only, departure from Torchlight. And by most accounts it is a success. Hob packs so much personality into its world despite never uttering a word, letting every carefully placed object and interaction speak for itself. The game loses itself in moments where its camera works against its own goals and the ease with which a player can become lost before grasping the layout. However, the competent combat and engaging puzzle solving save Hob and make it a notable platformer to lose yourself in.
The occasional design issue aside, restoring Hob's ramshackle world is satisfying, with its cel-shaded art style and tech-infused nature concealing a complex network of pulleys, valves and hidden paths.
Hob is a game that feels like it could be much more than it is. It's a game that draws inspiration from the best in the business. It's a game that looks and sounds great. And it's a game that offers something unique for players. Yet it falls short of the heights that it could have reached due to a few key failings.
Perhaps this is due to my less than favorable inclination for puzzle/platformer action games as I seldom search out for games of this genre, but Hob felt lacking an identity- a clear element to call its own that really makes it standout amongst the rest of the games in the genre.
With a below average combat system, a lot of technical issues and almost no story to speak of, Hob is a hard sell for lovers of the previous Runic games. Still, it is graced by a very good art design and clever puzzles.
Review in Italian | Read full review
There is something about Hob that I really enjoy. I'm not quite sure if it's the cartoonish art style, clever puzzles, or an amalgamation of the two, but my overall experience was quite pleasant. However, frequent frame rate drops, mindless combat, and its open-world facade hindered my amusement and often relinquished any feeling of consequence while exploring the game's dangerously portrayed world. Similarly, the unspoken and symbolic mystery that unfolds begins as an interesting tale, but quickly becomes shallow when there are no other factors to create a meaningful and emotional conflict. Hob boasts a lot of promising ideas at the outset, but ultimately fails to fulfill those promises by the game's end.
Though it pains to proclaim such a promising title as this — given how obviously ambitious its world-building stands, how undeniably strange-but-enticing its organic-mechanical aesthetic is or how inviting the otherwise isolating ambience of its sound design is — Hob may well be one of the more disappointing showings for the genre this year when all is said and done.
Hob tries to do a lot of things within its beautiful world but never does any of them very well. The platforming feels janky and slow, combat is basic and meaningless, and the puzzles will make you wish you were back in 10th grade listening to your Geometry teacher explain proofs for the millionth time. A great game was not too far away from what eventually was delivered, but outside of the stunning visuals and world design, Hob falls frustratingly short.