I highly recommend you get Culdcept Revolt on Nintendo 3DS, and I very much look forward to playing a sequel soon!
Battles do get a little on the long side sometimes though, which makes it harder to binge hours on at a time, but if you play this with a couple of friends I imagine you can have an incredibly fun time.
Culdcept Saga is, with or without dice, absolutely brilliant, and the kind of game I can see myself playing for a very long time into the future. It successfully takes a couple of different approaches to traditional board and card games, and fuses them into something that you can spend a lot of time learning to master, and feeling really good about yourself as you do.
Although Nintendo originally published Culdcept Revolt in Japan, their 2017 dance card was full enough that NIS America was able to pick this up for the rest of the world. And I'm glad that they did, as it feels like a game that'll be a cult hit, but won't be a breakout hit.
Even with its faults, Culdcept Revolt is one of the most addictive 3DS games that I've ever played.
Overall, what’re my thoughts of Culdcept Revolt? All in all, Culdcept Revolt is a confusing blend of Monopoly, Fire Emblem, Mario Party, Hearthstone, and Yu-Gi-Oh…But that pot gets far too muddled far too quickly – The beginning tutorial is confusing, characters are often bland, with little to no motivation and reasoning behind them, and overall, the game looks and plays like a budget DS title. If you’re interested in this sort of game, and inside of this ‘extreme niche’, then you’d probably be better off just playing the less serious and more mechanically sound “100% Orange Juice”, which follows the same sort of mechanics and gameplay.
Culdcept: Revolt merges turn-based strategy and deck building to create an oddly unique experience. It does a great job of pacing itself and introducing new gimmicks to the player at a constant rate. It is not a game for those short on patience though, as matches can be a bit of a time sink.
The changes made in Culdcept Revolt seem very minor, but they improve the flow of matches considerably by speeding up matches and getting to the exciting parts faster. For those who haven't played Culdcept before, the improved presentation and explanations in the single-player Quest make this a great point to try it out.
The Culdcept games have been around for about twenty years now, and they bring a unique mix of board game and collectible card game together in a lightweight but enjoyable RPG experience. The last time I played a game in the series was Culdcept Saga for the Xbox 360, and while I actually enjoyed the experience quite a bit, the game was pretty rough in a lot of areas. I am happy to say that Culdcept Revolt has smoothed most of those out and the end result is actually a lot of fun.