Top Critic Average
Ten years after its launch, Blizzard wants to reassure potential adventurers that they don't have to have been a part of World Of Warcraft's past to join the fight to save its future.
Ultimately, I have hugely enjoyed my time with it so far. Occasional bugs aside, Blizzard are terribly good at this by now. The mood in my guild has been buoyant, and while a ten-year-old MMO is not the most accessible prospect for a brand new player, significant efforts have been made to make it somewhere that everyone can join, enjoy and call home.
A traditional MMO expansion, delivering more World of Warcraft, while quietly improving its framework through cinematic touches, delivering greater variety in dungeon design, and adding compelling social game undercurrents.
Warlords of Draenor will remind you just why World of Warcraft is still on top after 10 years of service, even with its architectural problems that the Garrison feature holds. And for many players, simply getting back in touch with that nostalgic sense will be more than enough.
Warlords of Draenor puts just about every other MMO in recent memory to shame. Guild Wars 2, RIFT, TERA, WildStar and others don't boast the sense of satisfaction in the quests, reward in the dungeons, progress towards real achievements or impact on the surrounding world that are all available in spades in Draenor.
Warlords of Draenor is the pinnacle of a game we've been playing for over 10 years now. It's absolutely the most polished version, with stunningly beautiful world design and a wonderful soundtrack that will fill you with awe during the course of your adventure. While I do yearn for more soul in the quest stories, the phenomenal scripted sequences and cutscenes are more than a fair tradeoff. Those who play the game for the sport will likely enjoy the Warlords content, from what I've seen so far in the pre-raid dungeons and PVP the design caliber is as high as ever. If you've been looking for a reason to be excited about World of Warcraft again, this is certainly it.
It's hard to believe that World of Warcraft is ten years old when one looks at the breadth of what was added in this latest expansion. Perhaps they truly are on to something when they say they have another decade's worth of stories and content to share.
Warlords of Draenor is, simply put, the biggest change to World of Warcraft since it debuted in 2004. Player abilities, tradeskills, questing, dungeons, graphics — all have received a dramatic overhaul, with your character plopped down in the center of it. Not all the changes were perfectly executed, and lingering problems mar the play experience. But this is a tremendous start to the new expansion, and just the kick in the pants this game needed after 10 years on the streets.
Serious server woes aside, whether you're returning to WoW for the first time in years or have never stepped foot in Stormwind, Warlords of Draenor makes for a great way to whittle away the hours. World of Warcraft's new zones are huge and full of adventure, the story's grand, and the new garrison feature is soul-suckingly addictive, all of which make for a triumphant return to form for this gaming giant.
Warlords of Draenor is something borrowed and something new. It takes the aspects of pre-Cata World of Warcraft we love and weaves in a new story. It's comfortable and fun, but some might consider the content too easy.
World of Warcraft: Warlords of Draenor is a fun, content-laden expansion that makes a number of changes to the WoW dynamic, even if a lot of them may not pan out well for veterans and some features feel slightly underwhelming. Regardless of how you feel about MMOs, it's worth your time and money - just be prepared to get lost in Azeroth's many twists and turns.
By far the best-looking World of Warcraft expansion yet, and it's filled with quality content. However, the character and stat overhaul has left the gameplay feeling a little too simple and rote.