Top Critic Average
Despite an excess of action, the final two DLC episodes feel like a love letter to both the original games and Resident Evil 7 itself. It answers almost every question asked, but leaves a couple unanswered, probably to keep RE8 a possibility.
The two story expansions, End of Zoe and Not A Hero, are rather disappointing especially if you have completed the base game, but they all offer their own fun unique twists on the first person gameplay of Resident Evil 7.
Not A Hero offers an enjoyable encounter with Lucas Baker and gives an action-packed reminder of just how good Resident Evil 7 is. Don’t get me wrong, outside of the boss battle it doesn’t really do anything that improves upon the main game, but it didn’t need to – it was fun enough from start to end without having to change the formula too much. Whilst I’ll admit that playing as Chris Redfield didn’t offer too much extra to the overall narrative, seeing what went on behind the scenes of the main plotline was interesting. Still, I was a little disappointed that Chris just came in to tie up loose ends and didn’t have some shocking revelation that linked him in ready for future releases. It’s a great little freebie though and it’s certainly worth getting Resident Evil 7 back in your console to see it through. It might not offer a startling conclusion to the game’s narrative, but the return to horror is still a very enjoyable one.
No Hero and Zoe's End are fun, and if you have the season pass you will certainly not be bored, but otherwise you could also ignore them and continue to live "serene" and "quiet", closed in the Baker's mansion! .
Review in Italian | Read full review
It's been worth waiting so long for I'm not a hero, when, initially, it was going to be released last spring. The outcome of the plot is constituted as the best of the content, which sometimes blurs due to the occasions in which the gameplay is somewhat decaffeinated. All in all, it's worth being played, even more so being free.
Review in Spanish | Read full review
It's hard to complain about an additional two hours of Resident Evil 7: Biohazard – especially when it's free. There's some fun lore for fans to soak up here, and some pretty tense scenarios, too. While it never really has anything to rival the main game's best bits, it's worth the bandwidth for Redfield's masterfully manicured mane alone.
Not a Hero and End of Zoe both offer different kinds of experiences than the base game, but if you're a fan of Resident Evil 7 or the series in general, you should definitely give them both a go.
Two enjoyable additions to one of the best games of the year. End of Zoe introduces Joe and a new and fun fighting system, while Not a Hero continues the Lucas story starring Chris Redfield. The light content and lack of polish diminish the experience and make it one only for fans of the game.
Review in Arabic | Read full review
as a free expansion pack with almost 90 minutes of gameplay, Not a Hero could be a worthwhile experience, but it tells a story about a new Chris Redfield that has nothing alike to the Chris that we knew and loved before.
Review in Persian | Read full review
Not A Hero is a free DLC that puts players back in the shoes of Resident Evil's Chris Redfield, but fails to live up to the quality of the main campaign. Despite this, Not A Hero is very much Resident Evil and provides an experience perfectly suited for Chris Redfield.
Resident Evil 7's final round of DLC feels like a step backward. While both Not a Hero and End of Zoe are competently built, they replace the genuine horror and more nuanced characters of the main game with schlocky action and dumb wish fulfillment. The worst thing that can be said about Not a Hero and End of Zoe is that they leave me feeling uncertain about the future of the series. Let's hope Capcom hasn't already forgotten how to do Resident Evil right again.
Not A Hero absorbs Resident Evil 7's discordant third act and recasts it in the mold of a conventional action shooter. While a sharp focus (and a welcomed protagonist swap) aid Not A Hero's general coherence, it's a vision of a life the seventh Resident Evil chose to leave behind. A safe move isn't often the strongest.