Top Critic Average
Antigraviator has inspiration sources that are pretty obvious and, within its limits, does a great job to deliver a satisfying experience that the current market lacks. A better refinement would be greatly appreaciated and could make this game into an instant classic.
Review in Portuguese | Read full review
Antigraviator is the kind of game that does not necessarily do anything new, but happens to perform all the old tricks that one would come to expect from an anti-grav racer with aplomb.
Antigraviator is a long awaited PC game for me. It fulfills a need of having a racing game that doesn't anger me. I say anger because no other racing game compares to Gran Turismo – a game I have high regard for. This game fills a different need when it comes to racing, and that is to have something that fulfills the need for pure speed. In short, it is a sleek and fun racing game that can be played solo or can be played to cause mayhem with your friends, making Antigraviator a racing game not to miss out on. - Susan N.
The game is visually appealing and offers you the ability to just pick up and play without much need for overly complicated things. Antigraviator offers a nostalgic gameplay with updating graphics and keeps to what games should be, Good Old Fashioned fun.
Antigraviator can be pretty challenging for those not familiar with anti-gravity racing games such as F-Zero. There aren't a lot of upgrades for your vehicle and requiring credits to attempt later leagues can be a bit detrimental as you might have to replay the first league multiple times just to grind credits. The traps are also not really my cup of tea and I could do without those personally. Beyond that though, Antigraviator is a solid game, but it's not for everyone.
There is certainly enough great stuff in this game to make Antigraviator worth buying. There is a healthy number of tracks that will take hours to master, cool Gravs and parts to unlock, and it's a joy to look at and listen to while you do it. But with a little polish and workshopping, Antigraviator could have gone from really good, to really great.
Antigraviator feels great to play and has a style that will be familiar to players of F-Zero and Wipeout, but its attempts to differentiate itself like the trap mechanic don't add much to the overall package. It does, however, hit the mark where it counts. The track design is solid, the sense of speed is great, and controls are tight and feel familiar for anyone who's played a racing game. I'll be sure to get some more time in via the online mode and the occasional night in when I manage to coax my friends into stopping over.
Having tried the game with both a controller and keyboard, I do recommend using a gamepad. It makes the game that much more enjoyable. That being said, this is an arcade-style racing game. It's got some definite good points, and it's insanely fast for those that want speed, but I'm more concerned about replayability. I know there's an online component, but I did not have much luck in finding matches. I'm hoping that the online community picks up, as the game isn't bad by any means. I am just concerned that it's easy to run out of things to do once you beaten the single-player modes and fully upgraded your vehicle.
As it stands now, there is a lot to like for enthusiasts of the genre, but the game feels a tad threadbare. It is certainly the beginnings of something great, and should be nourished to reach its potential.
Even though there are bits and pieces I dislike, I enjoyed Antigraviator very much since it is basically an adrenaline shot which gets out of control after some time.
More Gravs to choose from and more parts to unlock would undoubtedly give the game a longer lifespan. It is enjoyable to play but doesn't really venture outside of what has been done before, and the lack of cosmetics makes me worry that they kind of… ran out of ideas. But you can expect to enjoy Antigraviator for the rush of adrenaline alone.
Antigraviator has a strong foundation for an fast-paced sci-fi racer, but lacks the content and unique footprint to really stand out. It's hard to recommend it over the likes of RedOut and WipEout, which offer highly similar experiences in much stronger overall packages.
Antigraviator has tons of potential, and there's every chance that it could attain it a few updates down its spiralling road. However, as it stands there are too many problems with the game's underpinnings that the fantastic visuals can't quite cover up.
Antigraviator is not a bad futuristic racing game with nice graphics, which suffers from stupid flaws and strange design elements. If developers will fix the problems with console versions release, and offer more content, you can safely add one point to the final score.
Review in Russian | Read full review
Antigraviator keeps the flow of antigravity racing games alive on PC, bringing with it an easy to get to grips handling system that let's players get on with racing around these futuristic tracks.
Antigraviator is just a game. Not great, not particularly bad. If there wasn't any competition and Wipeout on consoles - it could be a viable choice.
Review in Polish | Read full review
When it comes to anti-gravity racing games on PC, there really aren't that many that could possibly match the level of games such as Wipeout and F-Zero. Antigraviator is enjoyable in short bursts, though that soon wears off once you've put enough time in. Sadly, that amount of time is roughly an hour or so before you start to realize the game is very one-dimensional.