Its so good, just the amount of depth is crazy, spent 7 years in development heaven, and it shows
I had been waiting this game for 5 years and I was mad at Team Cherry because they didn’t announce anything. Now I see why they were hiding this masterpiece.
Too many weird choices in game and level design and weak boss design, result in a big disappointment much less enjoyable than the first HK. Still good but it's disappointing, like the devs haven't play anything that came out since their first game
This game is very cool in terms of visuals, the world is monetary, which varies with very elegant movements, the unique boss fight, this overall game is really good
HK:Silksong takes everything that was in original game and sometimes transforms it into absurd theatre. Some ideas are great, yeah : characters, jokes, references... but difficulty in the sake of difficulty - it feels artificial and doesn't give much even when you master it. The main problem that the world
Finally a real videogame, with deep lore, interesting gameplay, awesome sound and visual, with a fair share of silly little things, that wake up something childish inside of you, like any game should, especially nowadays
This game is peak in terms of everything
Good music
Good animation
Good drawings
Smooth gameplay
A lot of fun mechanics
In addition that it's cheap and regional priced
Too hard for no reason, QoL is myth, you are constantly feeling that game hates you.
This game is a mixed bag. It really disrespects the player's time, and the cost (in terms of time) / benefit is just not there. It's a cool world to explore, but the difficulty gate is arbitrary.
Honestly, I was expecting something impressive after all the hype and rave reviews. But after playing, it feels like the devs spent 7 years doing nothing but making the clunkiest keyboard controls ever. This game isn’t challenging, it’s just poorly designed. The combat, which sends you back to the last