Running to the boss takes up to 5 mins for some reason. It completely unnecessary in this game and in any game at all. Side bosses just spawn smaller creeps to create a fake dificulty. Would be better if they didn`t exist at all and the game remain a dlc
No need for more words, it's beyond magnificent, it's a masterpiece.
Very cool game, excellent pacing, especially for a metroidvania, fun enemies with good telegraphing, intriguing environment to explore and come back to, with plenty of secrets, fun, sad and trhilling interactions and a cool developer team. Play this one!
It's an incredible game that significantly expands on the world already seen in the first installment of the franchise.
Addictive, powerful, very well designed, creative, and innovative.
Basically: If something isn't broken, there's no reason to fix it. This game isn't a GOTY contender in my opinion, but no one who loves
I did not enjoy hollow night but this game is a masterpiece that’s needs to be seen by everyone
a sequel that hits like a toxic relationship. all it does is make me mad at my own skill issue, and yet all i can think about is going back to play more
The game is riddled with bad game design choices. Pogoing is awful, enemies are annoying, and some bosses are difficult in a frustrating way (looking at you Savage Beastfly)
The game left an extremely negative impression. The graphics are frankly cartoonish, which immediately knocks you out of the atmosphere. The gameplay boils down to meaningless memorization of buttons, without a hint of strategy or skill development. Completing levels depends on chance, not logic or skill - as if you
Love the art style and the meticulous attention to detail. Player movement is extremely fluid, fast and satisfying. Hollow Knight was a masterpiece and this one surpasses it in every aspect.