Top Critic Average
Given that it is a free-to-play title, I'm genuinely surprised and actually delighted by the polished feel of the title. There are several available modes (requiring a constant internet connection), an active community to play against, and ways to get by without having to pay for anything out of pocket. Considering there are some pay-to-play titles can really put the onus on gamers almost requiring buying something from the developer, overall it's a nice change of pace, making Age of Sigmar: Champions a solid title.
In the highly competitive world of CCGs, PlayFusion has taken one of the biggest fantasy licences and seamlessly melded it with a card battling system that's both easy to grasp and different enough to set itself apart from its contemporaries.
Overall, Warhammer Age of Sigmar: Champions is not your typical card game. It adds some simple rotation changes that end up adding a thick layer of strategy to the entire gameplay design. All of this sits on top of neat and well thought through card designs and is driven by a solid difficulty arc that forces you to learn the ins/outs of the gameplay.
Warhammer Age of Sigmar: Champions has a lot of great ideas. Combine this with the rich and deep Warhammer universe and you have the makings of a great card game that’s different and unique enough to stand out against the two big behemoths that are Magic the Gathering and Pokémon.
That being said, the tutorial can be a bit confusing and throws you into the game proper with very little care. Once you get over that hump, you will find that it can be learned through a number of games. There are deliberate systems at play, but the game guides you to where you need to go.