Top Critic Average
The dreamlike way Erica flows from scene to scene is also both a strength and a weakness. There are no hiccups or stutters in the narrative, but it also hides the major turning points of the story, or at least the moments when my decisions really make a difference. It's going to be interesting to go back and try again, making different choices. The relatively short running time gives that option extra appeal, especially if you're surrounding yourself with new people who don't know what's going to happen.
With such an engrossing experience ready to be played right in the palm of your hands, it’s a bite sized tale that only will cost you a two cups of coffee (That’s around about $13 bucks, right?). Erica is highly recommended and essential gaming, for casual and experienced gamers alike, and would definitely be considered one of the best surprises Sony Interactive Studios have presented us this year.
Erica tells a boilerplate story—but tells it very well. With a fresh, intuitive interface and some of the best production values and acting ever seen in a video game, Erica feels very much like what it aspires to be—an interactive film. Erica is perhaps an odd experiment, but one well worth experiencing for gamers that enjoy trips off the beaten path.
Erica is a unique undertaking in the FMV world that worked out well and has set new standards for the genre. It brings an engaging story to life with superb acting, and enough interactive choices for the player to make it a cut above the rest in its genre. It does waste time in unnecessary interactions on occasion, but nothing too detrimental to take away from the mystery and intrigue of its narrative.
Erica is an interesting game at a budget price that everyone should try if they can. If you have ten dollars burning a hole in your pocket, you might as well experience one of the best FMV games made in recent times instead of blowing it on a few microtransactions or fast food extra value meals.
Erica is an intriguing, admirable experience that those looking for something a little outside of the video game norm will surely latch on to. With an impressive set of performances, a story that'll have you hooked straight from the off, and meaningful decisions that have a major impact on the game, FMV is making waves all over again.
Erica is a genuinely terrific achievement. As far as the ‘PlayLink’ aspect goes – even if the game is not officially part of Sony’s range – there’s nothing better out here. Technically it feels solid as a rock, with gloriously smooth transitions from gameplay back to FMV cut-scenes. You immediately feel part of the world and it never really gets old. You want to do right by Erica the moment you meet her and there’s very few games that offer this level of interaction, even if as a whole, the game is about the journey rather than the destination.
Erica is experimental in design, and because of that, some things just aren’t going to work out as well as you would hope. But despite both its big fault and barely noticeable flaws, Erica is an interesting, immersive and well-realised experience.
Erica is an extremely well-done FMV thriller. It offers great atmosphere, good acting, branching story, multiple endings, plenty of replayability and all that for a very fair price. Put your prejudices against FMV titles aside and play it.
Review in Czech | Read full review
Erica is a solid addition to the FMV world, and I'm excited to see if the developer (FlavourWorks) continues with this genre in future games. The acting is solid, the companion app is a delight to use, and the story is intriguing.
Erica might have some problems with the plot and lack of character development, but it delivers a very satisfying, secret-filled interactive experience. The replay factor is high, as we will only have all mysteries solved after several hours of interaction.
Review in Portuguese | Read full review
A highly engrossing occult interactive adventure anchored by a great central performance and refreshing interactivity and non-linear storytelling, Erica is deftly curated bite-sized adventure that makes a compelling case as the best Playlink title available.
Erica isn’t exactly ambitious when it comes to FMV or adventure games. But it doesn’t have to be. It is a succinct experience with lots of different choices that change the story and lead to different sorts of outcomes. It is well performed has good transitions, and there are no overly-complicated inputs.
With a fairly solid use of known tropes of the thriller genre, ERICA's highlights aren't necessarily its story or characters. But it's a well-crafted and interesting enough tale to present what is in fact the most special aspect of the game, which is the way Flavourworks has found to increase player engagement by creating a layer of extremely natural mechanics and interactions on top of live-action elements. It is a product that builds a new, more interactive base for FMV productions, opening new potential for the genre.
Review in Portuguese | Read full review
action makes it different from its genre but it also confines it within it, specially about interactivity and design. However, despite its low duration and hybrid nature, it's evident the passion in every level (writing, background, actors). A courageous but also riskful experiment.
Review in Italian | Read full review
Erica is a great story with mystical plot, which is clearly worth the money, even if you decide to finish it just once. Only the inability to choose a chapter, some limitations of the format and the inevitable flow points of the plot cause minor disappointment.
Review in Russian | Read full review
Erica offers a very casual take on the adventure game genre with a rather convoluted story, but a great price and solid production values make it a novelty thriller that's worth a look.
Erica is by far the best game to feature in the PlayLink category, but some of the ideas are unnecessary. The acting is great, but the story never really picks up until the final third of the game.
Even with annoying faults like duplicate choices I quite enjoyed my time going through this interactive thriller. Great cinematography and acting more than makes up for a cliché story and setting. But for a game that focuses on player choice I find the inability to view the choice tree or even custom save very limiting. It's fine for casual walkthroughs but completionist play is unnecessarily tedious.
Review in Czech | Read full review
If you've never played an FMV before, Erica will probably be a lot more interesting and maybe it's a good entry-level to these types of games. But as far as I'm concerned Erica Mason can stay in the hospital and stop bothering me to help light her damn zippo.
Despite its production quality, some good acting and great accessibility, Erica doesn't feel like a great interactive movie. Most of the actions are just pointless and the story and characters as a whole, whatever our decisions are, feel rushed and fail to really create a connection between the player and the characters.
Review in French | Read full review
ERICA stands as an intriguing example of connecting players with a game through touch controls. It succeeds primarily as a technical feat and less so as a deeply-engrossing video game. If the storyline were given more time to grow then maybe it would have blossomed into something special. As is, it's akin to a murder mystery popcorn flick. There's fun to be had solving the mystery, but not quite enough to create a memorable experience.