Sometimes Always Monsters
Developer: Vagabond Dog
Publisher: Vagabond Dog
Genres: RPG, Simulation
Disappointing is too weak a word to describe Sometimes Always Monsters. What was once an immersive role-playing game/adventure, which made you care about your character, and really think about your choices, has turned into a lifeless life-sim, where players can do hundreds of things, but with none of them being any fun.
Sometimes Always Monsters gives you a lot of freedom. I love that freedom. However, it doesn't fit the story at all. Basically, you're an author on a book tour but this setting isn't even used properly. Any kind of guidance through the story is missing which isn't too bad, but there shouldn't be a "fixed" story in the first place. In the end, I was just trying to get all achievements possible. After all those years, I expected more of the game.
Review in German | Read full review