Tomb Towers
Critic Reviews for Tomb Towers
Tomb Towers is a fun puzzle-platformer; one that's well made, easy to learn, and perfect to kill a couple of hours with, especially since its challenge is as high enough as it needs to be in order to make you feel good about yourself, but never really create any major problems - and it's retro vibes it gives are great too. Sadly, this is one of those titles that won't last for long, and the relatively low level of difficulty makes it a tough recommendation for those who want something that will put their skills to the test.
Tomb Towers is a game that I’ve been quite fond of since I first played through it in its Early Access incarnation 11 months ago, and that time allowed me to totally lose any gameplay skills I may have once had and experience it as though for the first time. That’s important, too, because Tomb Towers is a deceptively difficult game; all movement snaps to a grid, and the difference between success and failure often comes down to engineering a near-miss that sees spikes or an enemy come within a single grid space from instantly killing you. Add timing elements into the mix, and you have a recipe for something truly tricky. Still, the bite-sized approach of its rooms helps to keep this from becoming so rage-inducing that you’re inclined to quit, and the absence of lengthy solutions also benefits the pacing, providing you with a constant sense of forward momentum.