Your Mass Effect Decisions Were Seemingly Going To Change The Way Shepard Runs

Your Mass Effect Decisions Were Seemingly Going To Change The Way Shepard Runs

From TheGamer (Written by Josh Coulson) on | OpenCritic

Games discussed:

There are plenty of games where the decisions you make dictate where you fall on a morality scale. There are perhaps none more famous, however, than the Mass Effect trilogy. A three-game playthrough, what happens during most of which is dictated by the decisions you make, and it seems BioWare had other plans for what your decisions would change about the game that were never implemented.

Since the first Mass Effect game is 17 years old, and the series' fanbase has gone through the original three games with a fine toothcomb more times than you could imagine, it's not often unknown information about the trilogy is unearthed. Orikon has managed to do exactly that though and shared their findings on Twitter, discovering even Shepard's sprint was going to be affected by your Mass Effect decision making.

She's unfairly singled out, according to the community.

Known as masseffect_peom on Twitter, the Mass Effect fan has shared what they discovered in the game's files. Unused sprint animations for Shepard, the names of which suggest they were going to be used depending on the path players took. Shepard would have had a faster, more upright sprint had players taken the paragon path,...

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