Ever since the first Soulslike in 2009, FromSoftware has embraced an incredibly unique approach to co-op. Instead of the usual seamless connectivity that we see with most games, you need to consume an item like humanity or embers and summon other players within your level range using a sign scrawled onto the floor. If they die, they vanish into the ether, and if you succeed... well, they also vanish into the ether.
It's always a bit complicated explaining how it works to newcomers.
Elden Ring Nightreign is a complete reinvention of the Soulslike multiplayer formula. Because it's a co-op game designed for three people, rather than a single-player game with optional multiplayer, it can't leave you stranded on your own. So, other players don't just vanish when they die. Instead, they fall to the ground where you can revive them in the most FromSoftware way possible — attacking them.
A circle appears over your fallen comrade's head, made up of three bars. When they first go down, you have to deplete one bar to get them back up. The second time they go down, there are two bars to whittle away. And the third — and any subsequent...