Castlevania: Symphony of the Night Is Now Available on Mobile Header Image

Castlevania: Symphony of the Night Is Now Available on Mobile

Written by on | OpenCritic

Castlevania: Symphony of the Night is now available on mobile devices.

Castlevania: Symphony of the Night released today on mobile devices without any warning. The iOS and Android port of the game will cost $2.99. The game features touchscreen controls, revamped menus, and controller support. The game also has a continue feature and supports achievements. There are also extra familiars, new credits music, a boss fight against Maria, and the ability to play as Maria. The port will have English, Japanese, German, French, Italian, and Spanish language options.

The mobile port of Symphony of the Night seems to be based on the PlayStation Portable and PlayStation 4 versions of the game that was seen in Castlevania, The Dracula X Chronicles instead of the PlayStation 1 iteration. This means that the game will feature the new dialogue and voice acting found in the Dracula X Chronicles version of the game.

Castlevania: Symphony of the Night first released on the PlayStation in 1997. The game had mediocre sales at the time, but has since become a cult hit. The game is often seen at the top of lists as one of the greatest video game titles ever. Since its release, Symphony of the Night has been ported to the Xbox 360, Sega Saturn, PlayStation 3, PlayStation 4, PlayStation Portable, and now mobile devices.

The release of Symphony of the Night on mobile coincides with the release of the third season the animated Castlevania series on Netflix. The animated series returns to the streaming service on March 5th. While the series does star Trevor Belmont from earlier Castlevania titles, Symphony of the Night's main character, Alucard, is a big factor in the series.

One of Castlevania: Symphony of the Night's directors, Koji Igarashi, went on and created a spiritual successor to the game, Bloodstained: Ritual of the Night, which saw major success when it started a Kickstarter campaign back in 2015.

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