Bossa Studios Lays Off Staff and Restructures for Smaller Projects | TechRaptor

Bossa Studios Lays Off Staff and Restructures for Smaller Projects | TechRaptor

From TechRaptor on | OpenCritic

Surgeon Simulator and I Am Bread developer Bossa Studios has announced it will lay off an undisclosed number of employees, and that it will restructure its operations to focus on smaller projects.

In a LinkedIn post (spotted by Game Developer), Bossa co-CEO Henrique Olifiers says that the "disruption" brought to the games industry in the past couple of years has seen "treasured studios, teams, and games being shut down or significantly scaled back".

Olifiers calls this a "fundamental transformation" of the industry and says that Bossa isn't immune to it; his studio has made the "painful decision" to scale itself back, which means "saying very difficult goodbyes to extremely talented and treasured colleagues", although he doesn't say how many or in which areas of the studio.

Olifiers goes on to say that Bossa will be focusing on the upcoming launch of open-world survival-crafter Lost Skies, which is currently in "late-stage production". The game does not yet have a release date.

He says that once Lost Skies is out and "enjoying live operations", Bossa will "reshape into small teams working independently on novel game ideas", with a view to releasing those games "as early as possible".