Don’t Worry, Monster Hunter Wilds Has Massively Improved Hitstop

Don’t Worry, Monster Hunter Wilds Has Massively Improved Hitstop

From TheGamer (Written by George Foster) on | OpenCritic

Don't worry, Monster Hunter fans, Capcom has made some massive improvements to Wilds' hitstop in the final game to bring it up to World and Rise.

Even though we're only two months into 2025, we're just a few short days away from the release of one of the year's biggest games - Monster Hunter Wilds. Considering World is one of Capcom's most notable success stories in a series that's almost always been popular, the arrival of the series' most advanced entry yet is undoubtedly one of 2025's most exciting moments.

Monster Hunter Wilds is a more approachable, if slightly more mindless Monster Hunter.

As exciting as Wilds is by merit of being a new Monster Hunter alone, that isn't to say that fans haven't had worries about it. Previous gameplay showcases and open betas showed that Capcom strangely missed out on a major element of what makes Monster Hunter's combat so satisfying - hitstop.

For those that don't know, hitstop is the juddering effect that happens when a weapon or hit makes contact with an enemy, and it's included to exaggerate the strength of an impact. Wilds controversially had no hitstop during its open betas, something that Capcom promised...

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