Monster Hunter Language Has Been Cut From Monster Hunter Wilds

Monster Hunter Language Has Been Cut From Monster Hunter Wilds

From TheGamer (Written by James Troughton) on | OpenCritic

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Monster Hunter has its own fictional language, Wyverian, which at first sounds like incomprehensible Simlish, but is actually far more in-depth.

Fans have spent years pooling over hundreds of hours of dialogue to discern the structure, various verbs, and even different dialects. There was clearly a lot of thought put into Wyverian, since you can play several games entirely in the language, much as you can English or Japanese.

Monster Hunter Wilds, however, is breaking that tradition. As reported by PC Gamer, it's not a dedicated option anymore. "I've put a lot of focus on the story this time around, and right from the beginning of development, we've had discussions about how the storylines were developed," executive director Kaname Fujioka explained.

It kind of wouldn't make sense anymore.

"From the perspective of immersing the player into that experience, the actual dialogue is human languages in multiple different localised versions, including — for the first time ever — the Hunter character themself who actually has dialogue voice lines. So you can't have all that changed to Monster Hunter language, because I think it kind of wouldn't make sense anymore as a storyline."

The silver lining is that Wyverian isn't entirely dead. Certain...

See full article at TheGamer