The Walking Dead: Saints and Sinners has earned high praise so far, and its PSVR port is tentatively still on target, said the studio in a brief update today.
"These are extraordinary and challenging times," started the statement. "Like everyone, we're adjusting as best we can, but rest assured we're working our hardest to get Saints & Sinners out to you on PSVR this spring. We appreciate all of your ongoing support, excitement and patience during this time. Stay safe out there!"
Skydance Interactive, not to be confused with Skybound, Robert Kirkman's company which publishes his The Walking Dead comics among other works and has its own games division, had originally released the game for HTC Vive and Oculus Rift back in January. It earned high marks from critics at the time, which seemed to surprise many players who expected a lousy cash-in on the popular property. On OpenCritic today it has an 82 average, good for the sixth highest score of any 2020 game in a top-heavy year so far.
The game's PlayStation VR release was always scheduled to release in the spring following its arrival on PC VR platforms, but in recent weeks with so many game delays, fans were wondering whether Saints and Sinners was the latest casualty of the pandemic's workflow disruptions. For now, it seems the studio isn't ready to announce a delay, though neither does the statement assure players it's precisely on schedule.
As has been the case with most games coming out after March, and even including other productions like The Walking Dead TV series' own pandemic-driven delay, it's safe to expect a least a little extra waiting time for the VR title. Unlike The Last of Us Part 2 or Wasteland 3, Saints and Sinners has the advantage of never having announced a launch date in the first place.