Monster Hunter Wilds' Popularity Is Because Of Story Emphasis, Says Producer

Monster Hunter Wilds' Popularity Is Because Of Story Emphasis, Says Producer

From TheGamer (Written by Jack Coleman) on | OpenCritic

Games discussed:

Monster Hunter Wilds is a massive success for Capcom, both critically and commercially. Wilds peaked at almost 1.4 million players only on Steam, and holds an impressive average critic score of 89 on OpenCritic. Wilds seemed destined for success given how popular the series is and how long it's been since the release of the last mainline entry, Monster Hunter: World in 2018. Still, the acclaim and player base that Wilds attracted may have surprised even Capcom.

In an interview with the Japanese outlet Nikkei (translated by Automaton), Capcom's executive vice president and Monster Hunter series producer Ryozo Tsujimoto cited the game's story as one of the major reasons for Wilds' incredible success.

"We placed emphasis on the story and increased the immersive feeling with voice acting," Tsujimoto said. "We made it possible to play together across different game consoles." These comments may seem strange to some as many players feel Monster Hunter Wilds' narrative is weak compared to other aspects of the game. Although characters like Gemma and Alma have proved popular, the storyline feels like a shallow vehicle to teach you the basic mechanics of Wilds rather than a full-fledged aspect of the game.

A recent Reddit...

See full article at TheGamer